Space-Optimized Texture Atlases for 3D Scenes with Per-polygon Textures.
Jonàs MartínezCarlos AndújarPublished in: PG (Poster Papers) (2010)
Keyphrases
- d scene
- texture images
- texture features
- realistic rendering
- texture synthesis
- view dependent
- photorealistic
- image based rendering
- texture classification
- texture mapping
- planar surfaces
- texture information
- depth map
- image space
- texture descriptors
- texture analysis
- image texture
- scene representation
- natural textures
- textured surfaces
- gray level
- view synthesis
- texture model
- colour texture
- optical flow
- moving camera
- low rank textures
- computer vision
- color information
- range data
- range images
- space time
- single image
- super resolution
- image processing