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Susan Pedersen
ORCID
Publication Activity (10 Years)
Years Active: 1998-2021
Publications (10 Years): 1
Top Topics
Hypermedia Learning Environment
Science Education
Cognitive Skills
English Vocabulary
Top Venues
IEEE Trans. Educ.
Comput. Educ.
Comput. Hum. Behav.
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Publications
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Mehmet Oren
,
Susan Pedersen
,
Karen L. Butler-Purry
Teaching Digital Circuit Design With a 3-D Video Game: The Impact of Using In-Game Tools on Students' Performance.
IEEE Trans. Educ.
64 (1) (2021)
Susan Pedersen
,
Travis Irby
The VELscience project: Middle schoolers' engagement in student-directed inquiry within a virtual environment for learning.
Comput. Educ.
71 (2014)
Saniye Tugba Bulu
,
Susan Pedersen
Supporting problem-solving performance in a hypermedia learning environment: The role of students' prior knowledge and metacognitive skills.
Comput. Hum. Behav.
28 (4) (2012)
Hui-Ling Wu
,
Susan Pedersen
Integrating computer- and teacher-based scaffolds in science inquiry.
Comput. Educ.
57 (4) (2011)
Hye Jeong Kim
,
Susan Pedersen
Advancing young adolescents' hypothesis-development performance in a computer-supported and problem-based learning environment.
Comput. Educ.
57 (2) (2011)
Vinod Srinivasan
,
Karen L. Butler-Purry
,
Susan Pedersen
Using video games to enhance learning in digital systems.
Future Play
(2008)
Douglas C. Williams
,
Susan Pedersen
,
Min Liu
An Evaluation of the Use of Problem-Based Learning Software By Middle School Students.
J. Univers. Comput. Sci.
4 (4) (1998)