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Using video games to enhance learning in digital systems.
Vinod Srinivasan
Karen L. Butler-Purry
Susan Pedersen
Published in:
Future Play (2008)
Keyphrases
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video games
management system
commercial games
computer systems
game play
game playing
game design
artificial intelligence
key features
game based learning
serious games
educational games
learning strategies
learning systems
distributed systems
digital libraries
case study