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Ruth Festl
ORCID
Publication Activity (10 Years)
Years Active: 2011-2021
Publications (10 Years): 8
Top Topics
Longitudinal Study
Online Game
Social Media
Game Play
Top Venues
Comput. Hum. Behav.
Cyberpsychology Behav. Soc. Netw.
Behav. Inf. Technol.
Games Cult.
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Publications
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Felix Reer
,
Ruth Festl
,
Thorsten Quandt
Investigating problematic social media and game use in a nationally representative sample of adolescents and younger adults.
Behav. Inf. Technol.
40 (8) (2021)
Lara N. Wolfers
,
Ruth Festl
,
Sonja Utz
Do smartphones and social network sites become more important when experiencing stress? Results from longitudinal data.
Comput. Hum. Behav.
109 (2020)
Ruth Festl
,
Felix Reer
,
Thorsten Quandt
Online sexual engagement and psychosocial well-being: The mediating role of sexual victimization experiences.
Comput. Hum. Behav.
98 (2019)
Ruth Festl
,
Jens Vogelgesang
,
Michael Scharkow
,
Thorsten Quandt
Longitudinal patterns of involvement in cyberbullying: Results from a Latent Transition Analysis.
Comput. Hum. Behav.
66 (2017)
Ruth Festl
Perpetrators on the internet: Analyzing individual and structural explanation factors of cyberbullying in school context.
Comput. Hum. Behav.
59 (2016)
Johannes Breuer
,
Rachel Kowert
,
Ruth Festl
,
Thorsten Quandt
Sexist Games=Sexist Gamers? A Longitudinal Study on the Relationship Between Video Game Use and Sexist Attitudes.
Cyberpsychology Behav. Soc. Netw.
18 (4) (2015)
Michael Scharkow
,
Ruth Festl
,
Jens Vogelgesang
,
Thorsten Quandt
Beyond the "core-gamer": Genre preferences and gratifications in computer games.
Comput. Hum. Behav.
44 (2015)
Rachel Kowert
,
Jens Vogelgesang
,
Ruth Festl
,
Thorsten Quandt
Psychosocial causes and consequences of online video game play.
Comput. Hum. Behav.
45 (2015)
Emese Domahidi
,
Ruth Festl
,
Thorsten Quandt
To dwell among gamers: Investigating the relationship between social online game use and gaming-related friendships.
Comput. Hum. Behav.
35 (2014)
Rachel Kowert
,
Ruth Festl
,
Thorsten Quandt
Unpopular, Overweight, and Socially Inept: Reconsidering the Stereotype of Online Gamers.
Cyberpsychology Behav. Soc. Netw.
17 (3) (2014)
Rachel Kowert
,
Emese Domahidi
,
Ruth Festl
,
Thorsten Quandt
Social gaming, lonely life? The impact of digital game play on adolescents' social circles.
Comput. Hum. Behav.
36 (2014)
Ruth Festl
,
Michael Scharkow
,
Thorsten Quandt
Militaristic Attitudes and the Use of Digital Games.
Games Cult.
8 (6) (2013)
Johannes Breuer
,
Ruth Festl
,
Thorsten Quandt
In the army now - Narrative elements and realism in military first-person shooters.
DiGRA Conference
(2011)