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Psychosocial causes and consequences of online video game play.
Rachel Kowert
Jens Vogelgesang
Ruth Festl
Thorsten Quandt
Published in:
Comput. Hum. Behav. (2015)
Keyphrases
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online video
game play
video games
computer games
educational games
serious games
game design
learning experience
user interaction
user experience
digital games
game engine
video sharing
learning processes
game based learning
case study
game players
database
game development
game ai