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Ole Goethe
ORCID
Publication Activity (10 Years)
Years Active: 2018-2024
Publications (10 Years): 10
Top Topics
Adult Students
Distance Education
Adaptive E Learning
Instant Messaging
Top Venues
IHIET (Paris)
HCI (8)
GamiFIN
HCI (43)
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Publications
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Adam Palmquist
,
Izabella Jedel
,
Ole Goethe
Towards Attainable Game Experiences.
HCI (48)
(2024)
Adam Palmquist
,
Ole Goethe
,
Jeanine Krath
,
Joacim Rosenlund
,
Miralem Helmefalk
Design Implications for a Gamified Recycling House.
HCI (33)
(2022)
Izabella Jedel
,
Adam Palmquist
,
Robin Munkvold
,
Ole Goethe
,
Hildur Jonasdottir
,
Erik Olsson
An industry experiment of academic performance and drop-out in gamified distance education.
GamiFIN
(2021)
Adam Palmquist
,
Robin Munkvold
,
Ole Goethe
Gamification Design Predicaments for E-learning.
HCI (29)
(2021)
Ole Goethe
,
Hanne Sørum
,
Jannicke Johansen
The Effect or Non-effect of Virtual Versus Non-virtual Backgrounds in Digital Learning.
IHIET (Paris)
(2021)
Ole Goethe
Approaching Instant Messaging (IM) by Connecting Usage Scenario and User Interaction for More Meaningful Notification.
IHIET (Paris)
(2020)
Ole Goethe
,
Adam Palmquist
Broader Understanding of Gamification by Addressing Ethics and Diversity.
HCI (43)
(2020)
Ole Goethe
From Aggregation to Navigation: Large Image Collections Seeking and Exploration.
IHIET
(2019)
Ole Goethe
,
Kavous Salehzadeh Niksirat
,
Ilyena Hirskyj-Douglas
,
Huatong Sun
,
Effie L.-C. Law
,
Xiangshi Ren
From UX to Engagement: Connecting Theory and Practice, Addressing Ethics and Diversity.
HCI (7)
(2019)
Ole Goethe
Picturemarks: Changes in Mining Media and Digital Storytelling.
HCI (8)
(2018)