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Marc Schubhan
ORCID
Publication Activity (10 Years)
Years Active: 2019-2023
Publications (10 Years): 14
Top Topics
Targeted Advertising
Image Tagging
Click Through Rate
Fermentation Process
Top Venues
CHI Extended Abstracts
CHI PLAY
CHI
CHI PLAY Companion
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Publications
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German Schabert
,
Marc Schubhan
,
Michael Schmitz
,
Maximilian Altmeyer
Faster, Harder? Investigating the Impact of Changing Background Music Speed on Gameplay Performance and Player Experience in an Endless Runner Game.
CHI PLAY Companion
(2023)
Pascal Lessel
,
Maximilian Altmeyer
,
Marc Schubhan
,
Dennis Gudea
,
Antonio Krüger
"Absolute or Relative?" - Exploring the Choice Between Leaderboard Types in an Image Tagging Task.
CHI PLAY
(2022)
Donald Degraen
,
Marc Schubhan
,
Maximilian Altmeyer
,
Antonio Krüger
Hakoniwa: Enhancing Physical Gamification using Miniature Garden Elements.
MindTrek
(2021)
Maximilian Altmeyer
,
Marc Schubhan
,
Antonio Krüger
,
Pascal Lessel
A long-term investigation on the effects of (personalized) gamification on course participation in a gym.
GamiFIN
(2021)
Maximilian Altmeyer
,
Marc Schubhan
,
Antonio Krüger
,
Pascal Lessel
A Long-Term Investigation on the Effects of (Personalized) Gamification on Course Participation in a Gym.
CoRR
(2021)
Donald Degraen
,
Hannah Hock
,
Marc Schubhan
,
Maximilian Altmeyer
,
Felix Kosmalla
,
Antonio Krüger
FamilyFlower: an Artifical Flower to Foster Distant Family Connections.
MUM
(2021)
Marc Schubhan
,
Maximilian Altmeyer
,
Dominic Buchheit
,
Pascal Lessel
Investigating User-Created Gamification in an Image Tagging Task.
CHI
(2020)
Donald Degraen
,
Marc Schubhan
,
Kamila Mushkina
,
Akhmajon Makhsadov
,
Felix Kosmalla
,
André Zenner
,
Antonio Krüger
AmbiPlant - Ambient Feedback for Digital Media through Actuated Plants.
CHI Extended Abstracts
(2020)
Maximilian Altmeyer
,
Marc Schubhan
,
Pascal Lessel
,
Linda Muller
,
Antonio Krüger
Using Hexad User Types to Select Suitable Gamification Elements to Encourage Healthy Eating.
CHI Extended Abstracts
(2020)
Maximilian Altmeyer
,
Kathrin Dernbecher
,
Vladislav Hnatovskiy
,
Marc Schubhan
,
Pascal Lessel
,
Antonio Krüger
Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads.
CHI
(2019)
Maximilian Altmeyer
,
Pascal Lessel
,
Kathrin Dernbecher
,
Vladislav Hnatovskiy
,
Marc Schubhan
,
Antonio Krüger
Eating Ads With a Monster: Introducing a Gamified Ad Blocker.
CHI Extended Abstracts
(2019)
Maximilian Altmeyer
,
Pascal Lessel
,
Marc Schubhan
,
Vladislav Hnatovskiy
,
Antonio Krüger
Germ Destroyer - A Gamified System to Increase the Hand Washing Duration in Shared Bathrooms.
CHI PLAY
(2019)
Vladislav Hnatovskiy
,
Maximilian Altmeyer
,
Pascal Lessel
,
Kathrin Dernbecher
,
Marc Schubhan
,
Antonio Krüger
Gamified Ads: Bridging the Gap Between User Enjoyment and the Effectiveness of Online Ads.
CHI Extended Abstracts
(2019)
Maximilian Altmeyer
,
Pascal Lessel
,
Marc Schubhan
,
Antonio Krüger
Towards Predicting Hexad User Types from Smartphone Data.
CHI PLAY (Companion)
(2019)