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Jon Back
ORCID
Publication Activity (10 Years)
Years Active: 2012-2024
Publications (10 Years): 17
Top Topics
Draw Conclusions
Interaction Design
School Children
Pursuit Evasion
Top Venues
CHI Extended Abstracts
FDG
CHI
Advances in Computer Entertainment
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Publications
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Karin B. Johansson
,
Raquel Breejon Robinson
,
Jon Back
,
Sarah Lynne Bowman
,
James Collin Fey
,
Elena Márquez Segura
,
Annika Waern
,
Katherine Isbister
Why Larp?! A Synthesis Paper on Live Action Roleplay in Relation to HCI Research and Practice.
CoRR
(2024)
Jon Back
,
Karin B. Johansson
,
Jonas Hangvar
Let's Play Something New!: Designing for Digital Malleability in Outdoor Playgrounds.
MindTrek
(2023)
Raquel Breejon Robinson
,
Karin B. Johansson
,
James Collin Fey
,
Elena Márquez Segura
,
Jon Back
,
Annika Waern
,
Sarah Lynne Bowman
,
Katherine Isbister
Edu-larp @ CHI.
CHI Extended Abstracts
(2023)
Annika Waern
,
Alessandra Semeraro
,
Nikolay Georgiev
,
Ruochen Wang
,
Andreas Bergqvist
,
Jon Back
,
Shuang Feng
,
Karan Manjunath
,
Laia Turmo Vidal
Moving Embodied Design Education Online.: Experiences from a Course in Embodied Interaction during the COVID-19 Pandemic.
CHI Extended Abstracts
(2021)
Jon Back
,
Karin B. Johansson
Playing Cool - Winter Weather's Influence on Location-Based Gaming.
Proc. ACM Hum. Comput. Interact.
5 (ISS) (2021)
Annika Waern
,
Paulina Rajkowska
,
Karin B. Johansson
,
Jon Back
,
Jocelyn Spence
,
Anders Sundnes Løvlie
Sensitizing Scenarios: Sensitizing Designer Teams to Theory.
CHI
(2020)
Jon Back
,
Svante Back
,
Emma Bexell
,
Stefan Stanisic
,
Daniel Rosqvist
the Quest: An Escape Room Inspired Interactive Museum Exhibition.
CHI PLAY (Companion)
(2019)
Elena Márquez Segura
,
Katta Spiel
,
Karin B. Johansson
,
Jon Back
,
Z O. Toups
,
Jessica Hammer
,
Annika Waern
,
Theresa Jean Tanenbaum
,
Katherine Isbister
Larping (Live Action Role Playing) as an Embodied Design Research Method.
Conference on Designing Interactive Systems (Companion Volume)
(2019)
Gavin Wood
,
Jon Back
,
Jaz Hee-jeong Choi
,
Thomas Dylan
,
Marti Louw
Designing for Outdoor Play.
CHI Extended Abstracts
(2019)
Jon Back
,
Benjamin Bedwell
,
Steve Benford
,
Lina Eklund
,
Anders Sundnes Løvlie
,
William Preston
,
Paulina Rajkowska
,
Karin Ryding
,
Jocelyn Spence
,
Emily-Clare Thorn
,
Annika Waern
,
Tim Wray
GIFT: Hybrid Museum Experiences through Gifting and Play.
CIRA@EuroMed
(2018)
Jon Back
,
Laia Turmo Vidal
,
Annika Waern
,
Susan Paget
,
Eva-Lotta Sallnäs Pysander
Playing Close to Home: Interaction and Emerging Play in Outdoor Play Installations.
CHI
(2018)
Annika Waern
,
Jon Back
Activitity as the Ultimate Particular of Interaction Design.
CHI
(2017)
Jon Back
,
Elena Márquez Segura
,
Annika Waern
Designing for Transformative Play.
ACM Trans. Comput. Hum. Interact.
24 (3) (2017)
Elena Márquez Segura
,
Katherine Isbister
,
Jon Back
,
Annika Waern
Design, appropriation, and use of technology in larps.
FDG
(2017)
Jon Back
,
Caspar Heeffer
,
Susan Paget
,
Andreas Rau
,
Eva-Lotta Sallnäs Pysander
,
Annika Waern
Designing for Children's Outdoor Play.
Conference on Designing Interactive Systems
(2016)
Jon Back
,
Caspar Heeffer
,
Susan Paget
,
Andreas Rau
,
Eva-Lotta Sallnäs Pysander
,
Annika Waern
Designing Children's Digital-Physical Play in Natural Outdoors Settings.
CHI Extended Abstracts
(2016)
Annika Waern
,
Jon Back
,
Eva-Lotta Sallnäs Pysander
,
Caspar J. H. Heefer
,
Andreas Rau
,
Susan Paget
,
Linda Petterson
DigiFys: the interactive play landscape.
Advances in Computer Entertainment
(2015)
Jon Back
,
Annika Waern
Codename Heroes - Designing for experience in public places in a long term pervasive game.
FDG
(2014)
Jon Back
'Knock Once for Yes' - Knocking as feedback in the location-based game passing on.
FDG
(2014)
Jon Back
,
Annika Waern
"We are two strong women" - Designing Empowerment in a Pervasive Game.
DiGRA Conference
(2013)
Matthias Korn
,
Jon Back
Talking it further: from feelings and memories to civic discussions in and about places.
NordiCHI
(2012)