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Jennifer Tiede
Publication Activity (10 Years)
Years Active: 2018-2023
Publications (10 Years): 6
Top Topics
Educational Games
Student Motivation
Virtual Objects
Augmented Reality
Top Venues
iLRN
GEM
VS-GAMES
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Publications
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Jennifer Tiede
,
Silke Grafe
,
Eleni E. Mangina
Student Motivation in Augmented Reality-Enhanced Gamified STEM Learning Settings.
GEM
(2023)
Jennifer Tiede
,
Rita Treacy
,
Silke Grafe
,
Eleni E. Mangina
Fostering Learning Motivation of Students with Reading and Spelling Difficulties by an AR-Enhanced Gamified Educational App for Literacy Learning.
GEM
(2022)
Jennifer Tiede
,
Silke Grafe
,
Eleni E. Mangina
Teachers' Attitudes and Technology Acceptance Towards AR Apps for Teaching and Learning.
iLRN
(2022)
Jennifer Tiede
,
Farzin Matin
,
Rita Treacy
,
Silke Grafe
,
Eleni E. Mangina
Evaluation Design Methodology for an AR App for English Literacy Skills.
iLRN
(2021)
Stefano Masneri
,
Ana Dominguez
,
Fridolin Wild
,
Jeroen Pronk
,
Matthias Heintz
,
Jennifer Tiede
,
Adina Nistor
,
Giuseppe Chiazzese
,
Eleni E. Mangina
Work-in-progress - ARETE - An Interactive Educational System using Augmented Reality.
iLRN
(2020)
Jennifer Tiede
,
Silke Grafe
Piloting Two Educational Games in Five European Countries: Teachers' Perceptions of Student Motivation and Classroom Engagement.
VS-GAMES
(2018)