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Florian Scharf
ORCID
Publication Activity (10 Years)
Years Active: 2008-2016
Publications (10 Years): 2
Top Topics
Cognitive Tools
Educational Video Games
Quest Atlantis
Teachable Agent
Top Venues
Inform. Spektrum
i-com
NeuroImage
J. Cogn. Neurosci.
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Publications
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Roberta Bianco
,
Giacomo Novembre
,
Peter E. Keller
,
Seung-Goo Kim
,
Florian Scharf
,
Angela D. Friederici
,
Arno Villringer
,
Daniela Sammler
Neural networks for harmonic structure in music perception and action.
NeuroImage
142 (2016)
Roberta Bianco
,
Giacomo Novembre
,
Peter E. Keller
,
Florian Scharf
,
Angela D. Friederici
,
Arno Villringer
,
Daniela Sammler
Syntax in Action Has Priority over Movement Selection in Piano Playing: An ERP Study.
J. Cogn. Neurosci.
28 (1) (2016)
Thomas Winkler
,
Florian Scharf
,
Claudia Hahn
,
Christian Wolters
,
Michael Herczeg
Tangicons: Ein be-greifbares Lernspiel mit kognitiven, motorischen und sozialen Aktivitäten/Tangicons: A Tangible Educational Game with Cognitive, Motor and Social Activities.
i-com
13 (2) (2014)
Thomas Winkler
,
Florian Scharf
,
Michael Herczeg
Ambiente Lernräume - Lernen mit vernetzten, interaktiven, körper- und raumbezogenen Medien.
Inform. Spektrum
37 (5) (2014)
Thomas Winkler
,
Florian Scharf
,
Michael Herczeg
SpelLit Tangible Cross-Device-Interaction beim Erlernen von Lesen und Schreiben.
Mensch & Computer Workshopband
(2013)
Florian Scharf
,
Thomas Winkler
,
Claudia Hahn
,
Christian Wolters
,
Michael Herczeg
Tangicons 3.0: an educational non-competitive collaborative game.
IDC
(2012)
Thomas Winkler
,
Florian Scharf
,
Judith Peters
,
Michael Herczeg
Tangicons - Programmieren im Kindergarten.
Mensch & Computer Workshopband
(2011)
Martin Christof Kindsmüller
,
Florian Scharf
,
Ronny Jahn
,
Michael Herczeg
Photosurface: Ein Multitouch- Leuchttisch für Berufsfotografen.
Mensch & Computer Workshopband
(2011)
Florian Scharf
,
Thomas Winkler
,
Michael Herczeg
Tangicons: algorithmic reasoning in a collaborative game for children in kindergarten and first class.
IDC
(2008)