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Danijel Kucak
ORCID
Publication Activity (10 Years)
Years Active: 2018-2023
Publications (10 Years): 10
Top Topics
High School Students
Student Learning
Literature Review
Programming Course
Top Venues
MIPRO
ICO
ISCSIC
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Publications
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Daniel Bele
,
Danijel Kucak
,
Dani Pasic
Increasing Students' Motivation and Improving Outcome by Changing the Course Examination from Test to Project on a University Course.
MIPRO
(2023)
Danijel Kucak
,
Luka Pupak
,
Leo Mrsic
EduGame - Gamified Interactive Student Seating Chart.
ISCSIC
(2023)
Danijel Kucak
,
Martina Kucak
Gamification in Computer Programming Education - Systematic Literature Review.
MIPRO
(2022)
Danijel Kucak
,
Dani Pasic
,
Leo Mrsic
An Empirical Study of Long-Term Effects of Applying Gamification Principles to an Introductory Programming Courses on a University Level.
ICO
(2022)
Danijel Kucak
,
Adriana Biuk
,
Leo Mrsic
Enhancing Student Learning Productivity with Gamification-Based E-learning Platform: Empirical Study and Best Practices.
ICO
(2021)
Goran Dambic
,
Tomislav Kescec
,
Danijel Kucak
A Blended Learning with Gamification Approach for Teaching Programming Courses in Higher Education.
MIPRO
(2021)
Danijel Kucak
,
Daniel Bele
,
Dani Pasic
Climbing up the Leaderboard: An Empirical Study of Improving Student Outcome by Applying Gamification Principles to an Object-Oriented Programming Course on a University Level.
MIPRO
(2021)
Vedran Juricic
,
Danijel Kucak
,
Goran Dambic
Blockchain as a Secure and Reliable Technology in Business and Communication Systems.
ICO
(2021)
Dani Pasic
,
Danijel Kucak
Machine learning model for detecting high school students as candidates for drop-out from a study program.
MIPRO
(2020)
Dani Pasic
,
Danijel Kucak
Gamification in sport - Improving motivation for recreational sport.
MIPRO
(2018)