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Amber Choo
Publication Activity (10 Years)
Years Active: 2013-2017
Publications (10 Years): 4
Top Topics
Computer Graphics
Physical Activity
Virtual Reality
Long Distance
Top Venues
GEM
IGIC
MindCare
MMVR
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Publications
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Xin Tong
,
Ankit Gupta
,
Diane Gromala
,
Chris D. Shaw
,
Carman Neustaedter
,
Amber Choo
Utilizing Gamification Approaches in Pervasive Health: How Can We Motivate Physical Activity Effectively?
EAI Endorsed Trans. Pervasive Health Technol.
3 (11) (2017)
Xin Tong
,
Ankit Gupta
,
Henry Lo
,
Amber Choo
,
Diane Gromala
,
Christopher D. Shaw
Chasing Lovely Monsters in the Wild, Exploring Players' Motivation and Play Patterns of Pokémon Go: Go, Gone or Go Away?
CSCW Companion
(2017)
Weina Jin
,
Amber Choo
,
Diane Gromala
,
Chris Shaw
,
Pamela Squire
A Virtual Reality Game for Chronic Pain Management: A Randomized, Controlled Clinical Study.
MMVR
(2016)
Xin Tong
,
Diane Gromala
,
Chris D. Shaw
,
Amber Choo
A Field Study: Evaluating Gamification Approaches for Promoting Physical Activity with Motivational Models of Behavior Changes.
HCI (3)
(2016)
Xin Tong
,
Diane Gromala
,
Ashfaq Amin
,
Amber Choo
The Design of an Immersive Mobile Virtual Reality Serious Game in Cardboard Head-Mounted Display for Pain Management.
MindCare
(2015)
Diane Gromala
,
Xin Tong
,
Amber Choo
,
Mehdi Karamnejad
,
Chris D. Shaw
The Virtual Meditative Walk: Virtual Reality Therapy for Chronic Pain Management.
CHI
(2015)
Xin Tong
,
Diane Gromala
,
Amber Choo
,
Ashfaq Amin
,
Chris D. Shaw
The Virtual Meditative Walk: An Immersive Virtual Environment for Pain Self-modulation Through Mindfulness-Based Stress Reduction Meditation.
HCI (11)
(2015)
Xin Tong
,
Diane Gromala
,
Amber Choo
,
Mahsoo Salimi
,
Jeewon Lee
'Weather' Wearable System: A Design Exploration to Facilitate the Collaboration and Communication with Chronic Pain Patients.
HCI (9)
(2015)
Aaron May
,
Jim Bizzocchi
,
Alissa Nicole Antle
,
Amber Choo
Fraternal feelings: How brothers: A tale of two sons affects players through gameplay.
GEM
(2014)
Amber Choo
,
Aaron May
Virtual mindfulness meditation: Virtual reality and electroencephalography for health gamification.
GEM
(2014)
Mehdi Karamnejad
,
Diane Gromala
,
Amber Choo
,
Chris Shaw
,
Xin Tong
Orientation of Attention in Visual Feedbacks during Neurofeedback Relaxation.
PhyCS
(2014)
Amber Choo
,
Xin Tong
,
Diane Gromala
,
Ari Hollander
Virtual Reality and Mobius Floe: Cognitive Distraction as Non-Pharmacological Analgesic for Pain Management.
GFHEU
(2014)
Mehdi Karamnejad
,
Amber Choo
,
Diane Gromala
,
Chris Shaw
,
Jeremy Mamisao
Immersive virtual reality and affective computing for gaming, fear and anxiety management.
SIGGRAPH Posters
(2013)
Aaron May
,
Amber Choo
,
Carman Neustaedter
,
Alissa Nicole Antle
A mixed-methods evaluation of nonverbal communication in collaborative video games.
IGIC
(2013)
Amber Choo
,
Mehdi Karamnejad
,
Aaron May
Maintaining long distance togetherness Synchronous communication with Minecraft and Skype.
IGIC
(2013)
Amber Choo
,
Özgün Eylül Iscen
,
Mehdi Karamnejad
Serious indie games for social awareness: gamifying human characters with disabilities.
Gamification
(2013)