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Entertainment Computing and Serious Games
2016
2016
2016
Keyphrases
Publications
volume 9970, 2016
Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers
Entertainment Computing and Serious Games
9970 (2016)
2015
Benjamin Guthier
,
Ralf Dörner
,
Hector P. Martinez
Affective Computing in Games.
Entertainment Computing and Serious Games
(2015)
Heinrich Söbke
,
Alexander Streicher
Serious Games Architectures and Engines.
Entertainment Computing and Serious Games
(2015)
Phil Wilkinson
A Brief History of Serious Games.
Entertainment Computing and Serious Games
(2015)
Alyea Sandovar
,
Eelco Braad
,
Alexander Streicher
,
Heinrich Söbke
Ethical Stewardship: Designing Serious Games Seriously.
Entertainment Computing and Serious Games
(2015)
Bernhard Maurer
Embodied Interaction in Play: Body-Based and Natural Interaction in Games.
Entertainment Computing and Serious Games
(2015)
Antonia Kampa
,
Susanne Haake
,
Paolo Burelli
Storytelling in Serious Games.
Entertainment Computing and Serious Games
(2015)
Nataliya V. Bogacheva
The Experimental Method as an Evaluation Tool in Serious Games Research and Development.
Entertainment Computing and Serious Games
(2015)
Katharina Emmerich
,
Mareike Bockholt
Serious Games Evaluation: Processes, Models, and Concepts.
Entertainment Computing and Serious Games
(2015)
Katharina Emmerich
,
Nataliya V. Bogacheva
,
Mareike Bockholt
,
Viktor Wendel
Operationalization and Measurement of Evaluation Constructs.
Entertainment Computing and Serious Games
(2015)
Mohamed Abbadi
Taxonomy of Game Development Approaches.
Entertainment Computing and Serious Games
(2015)
Rahul Dey
,
Johannes Konert
Content Generation for Serious Games.
Entertainment Computing and Serious Games
(2015)
Jan David Smeddinck
Games for Health.
Entertainment Computing and Serious Games
(2015)
Leif Oppermann
,
Michaela Slussareff
Pervasive Games.
Entertainment Computing and Serious Games
(2015)
Eelco Braad
,
Gregor Zavcer
,
Alyea Sandovar
Processes and Models for Serious Game Design and Development.
Entertainment Computing and Serious Games
(2015)
Michaela Slussareff
,
Eelco Braad
,
Phil Wilkinson
,
Björn Strååt
Games for Learning.
Entertainment Computing and Serious Games
(2015)
Phil Wilkinson
,
Thomas Joseph Matthews
The Serious Games Ecosystem: Interdisciplinary and Intercontextual Praxis.
Entertainment Computing and Serious Games
(2015)
Ralf Dörner
,
Stefan Göbel
,
Michael D. Kickmeier-Rust
Introduction to the GI-Dagstuhl Book on Entertainment Computing and Serious Games.
Entertainment Computing and Serious Games
(2015)
Alexander Streicher
,
Jan David Smeddinck
Personalized and Adaptive Serious Games.
Entertainment Computing and Serious Games
(2015)
Johannes Konert
,
Heinrich Söbke
,
Viktor Wendel
Social Network Games.
Entertainment Computing and Serious Games
(2015)