Content Generation for Serious Games.
Rahul DeyJohannes KonertPublished in: Entertainment Computing and Serious Games (2015)
Keyphrases
- serious games
- virtual environment
- generation process
- educational games
- learning processes
- video games
- educational tools
- design principles
- intelligent tutoring
- game engine
- metadata
- game play
- game design
- multimedia
- game based learning
- data structures and algorithms
- real world
- learning scenarios
- user experience
- databases
- digital media
- virtual characters
- computer games
- usability testing
- information technology
- communication skills
- social skills