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HCI (58)
2024
2024
2024
Keyphrases
Publications
2024
Manabu Ishihara
Force Characteristics to Reproduce Writing Pressure Introduction of Writing Task Characteristics into Virtual Reality.
HCI (58)
(2024)
Muqing Liu
,
Zhuxuan Chen
,
Qingyi Li
,
Xinlin Li
Suzhou Garden Dynamic Image Design Based on Digital Media Programming and Sound Visualization.
HCI (58)
(2024)
Ruyi Li
,
Chunrong Liu
SongScape: A Song Dynasty-Style Architectural Scene Design System Based on CGA Rules and Virtual Reality.
HCI (58)
(2024)
Li Ou Yang
,
Han Li
Translation and Visual Presentation of Cultural Symbols of Chaoshan Mid Autumn Festival Sacrifice.
HCI (58)
(2024)
Daoxin Chen
The Interaction Between Architectural Heritage and the Public: Augmented Reality in Preservation Interpretation.
HCI (58)
(2024)
Yue Zhao
,
Rui Tang
Immersive Virtual Reality Embodied Interaction Design for the Ephemeral Monument of Tengwang Pavilion.
HCI (58)
(2024)
Yudan Shen
,
Zhihong Wu
,
Xiawei Fang
,
Wei Yue
Enhancing Digital Interaction with Intangible Cultural Heritage: A Study on User Experience and Acceptance of the Zhuhai Intangible Cultural Heritage Database.
HCI (58)
(2024)
Katja Pott
,
Doris Agotai
Spatial Computing Through an HCI Lens - UX Evaluation Based on Situatedness.
HCI (58)
(2024)
Lin Lin
,
Lang Lu
Research on Interactive Experience Design of Culture-Themed Exhibition Based on Environmental Psychology - Take the "Wu Yun Jiangnan" Theme Exhibition as an Example.
HCI (58)
(2024)
Xiaolei Mi
,
Bailu Guo
,
Xiang Li
The Information Visualization Design Research on Turquoise Along the Silk Road.
HCI (58)
(2024)
Weilin Su
,
Jie Ling
,
ZhongCheng Luo
,
QiShan Ye
Reviving He Xiangning's Artistry in the Digital Age: An Exploration of Music Visualization and Interactive Design Techniques.
HCI (58)
(2024)
Hongtao Zhu
,
Xiaoxuan Zhou
,
Huiwen Liu
Human-AI Co-creation for Intangible Cultural Heritage Dance: Cultural Genes Retaining and Innovation.
HCI (58)
(2024)
Minori Jonoo
,
Miwa Rokudo
,
Harumi Kawamura
,
Naoko Tosa
,
Ryohei Nakatsu
Realization of Kimono Fashion by Fusing Digital Art and Digital Textile Printing.
HCI (58)
(2024)
Soo-Min Seo
,
Ju Young Lim
Exploring the Impact of Virtual Reality on Viewer Experience: A Cognitive and Emotional Response Analysis.
HCI (58)
(2024)
LiJia Yun
Design of NiNiGou Cultural and Creative Products Based on KANO-AHP-QFD.
HCI (58)
(2024)
Mengyao Zhu
,
Kaizhong Cao
Immersion in Theatre: The Emergence of Immersive Theatre Spaces.
HCI (58)
(2024)
Qinqin Zhao
,
Shisi Wang
Visualization and Interactive Design of Cultural Heritage Information.
HCI (58)
(2024)
Xingyu Chen
,
Xiang Liu
,
Hongtao Zhou
"Landscape-Drama": Innovative Applications of Digital Projection Art in the Renewal of Chinese Old City Communities.
HCI (58)
(2024)
Kaixiang Wang
,
Juanjuan Shi
,
Chunpeng Wang
Research on Human-Computer Re-Interaction in AR Books.
HCI (58)
(2024)
Jing Liang
,
Yiheng Zhong
,
Yancheng Cao
,
Fan Chen
RAR (Reality-Augmented Reality) Experience Awakening Urban Influence - "Fu Metaverse" in Fuzhou, China.
HCI (58)
(2024)
Hongrun Wang
,
Wenjun Hou
,
Yucheng Cao
,
Benzhi Yang
Exploring the Relationship Between the Interactive Range of Objects and the Performance of Freehand Grasping Interaction in Glasses-Free 3D Scenes.
HCI (58)
(2024)
Juanjuan Shi
,
KaiXiang Wang
,
Jie Hao
Research on Interactive Design of AR Books.
HCI (58)
(2024)
Jan Gemeinhardt
,
Michael Zöllner
,
Celina Jahn
Generative AI Tool Pipeline for Creating Artificial Historical Characters for Cultural Heritage XR.
HCI (58)
(2024)
Lijian Chen
,
Xinru Zhang
,
Yuanfang Zhao
Study on the Vivification Pathway of Lingnan Cantonese Opera in the Virtual Reality Interaction: A Case Study of Cantonese Opera "Di Nv Hua (The Emperor's Daughter)".
HCI (58)
(2024)
Xinyi Huang
,
Jie Xu
Han Opera Interactive Exhibition and App Design Based on the Theory of Cultural Three Factors.
HCI (58)
(2024)
Zhiming Liu
,
Han Sun
,
Zhijun Peng
Research on the Digital Exploration and Inheritance of Tibetan Cultural Landscapes - Take the Mani Heap as an Example.
HCI (58)
(2024)
Chang-Gyu Lee
,
Ohung Kwon
Prediction of a Musical Show Liking Using Bio-signals of an Audience.
HCI (58)
(2024)
Arisa Yasuda
Does the Metaverse Conflict with Social Goods? Challenges at the Intersection of the Metaverse and SDGs.
HCI (58)
(2024)
Ryan Garrett
,
Justin Gast
,
Spencer Henry
,
Kalli Mellili
,
Seung Hyuk Jang
,
Markus Santoso
,
Angelos Barmpoutis
Investigating How Interaction with Physical Objects Within Virtual Environments Affects Knowledge Acquisition and Recall.
HCI (58)
(2024)
Xinru Zhang
,
Lijian Chen
,
Yuanfang Zhao
Between Mountains and Rivers, Reality and Virtuality: Empowering Traditional Intangible Cultural Heritage Plant-Dye Apparel Design and Display Through Virtual Digital Technology.
HCI (58)
(2024)
Ke Qian
,
Yuanfang Zhao
Research on Public Identification and Influencing Factors of Public Art in Urban Subway: A Case Study of Shenzhen Subway.
HCI (58)
(2024)
Zijie Ding
,
Yan Gan
,
Yukun Xia
Exploring the Influences of Virtual Reality Experiences from the Perspective of Children's Cognition.
HCI (58)
(2024)
Weilong Wu
,
Liyang Ling
Virtual Reality: A Window into the Future of Journalism.
HCI (58)
(2024)
Daniel Badro
,
Olayele Adelakun
,
Xiaowen Fang
Exploring Relationships Between Personality and Creativity.
HCI (58)
(2024)
Li Ou Yang
,
Ying Guo
,
Jinrong Liu
,
Jie Ling
The Cross-Cultural Application of Cantonese Opera Costume Elements in 3D Pop-Up Card Design: Focusing on Youth and Intangible Cultural Heritage Elements.
HCI (58)
(2024)
Judith Josupeit
,
Leonore Greim
The Optokinetic Nystagmus as a Physiological Indicator of Cybersickness - A Vergence-Based Evaluation.
HCI (58)
(2024)
Linxi Xu
,
Haoyuan Yang
,
Lin Lin
Constructing a New Interactive Visual Narrative of Contemporary Digital Wooden Carving Window Decorations.
HCI (58)
(2024)
Sang Jun Park
,
Min Joo Kim
,
Yu Gyeong Son
,
Donggun Park
,
Yushin Lee
A Comparative Study on Methods to Interact with Close-Distance Objects in Mixed Reality Environment: Direct Method vs. Raycasting Method.
HCI (58)
(2024)
Xingqiao Yang
,
Ren Long
,
Tianyue Zhang
,
Xiaoran Yang
,
Wanlin Yang
Research on the Application of Shangri-La Regional Color Extraction in the Design of Cultural and Creative Products.
HCI (58)
(2024)
Aaron L. Gardony
,
Kana Okano
,
Andrew B. Whitig
,
Marisa Smith
Selection in Stride: Comparing Button- and Head-Based Augmented Reality Interaction During Locomotion.
HCI (58)
(2024)
Oliver Wang
,
Simon Smaczny
,
Gabriel Unmüßig
,
Florian van de Camp
A Comparative Analysis of Spectator Placement Methods in Virtual Reality Environments.
HCI (58)
(2024)
Michelle Aros
,
Colton L. Tyger
,
Barbara S. Chaparro
Unraveling the Meta Quest 3: An Out-of-Box Experience of the Future of Mixed Reality Headsets.
HCI (58)
(2024)
Aki Kishimoto
,
Yasuhiro Oikawa
The Relationship Between Sound of VR Concert and Motion Activity of Audience.
HCI (58)
(2024)
Jing Liang
,
Siqi Fan
,
Fan Chen
XR Empowers a New City Landmark in Qingdao: Hi Metaverse.
HCI (58)
(2024)
George Margetis
,
Stavroula Ntoa
,
Eirini Sykianaki
,
Konstantinos C. Apostolakis
,
Eleni Papadaki
,
Georgios Mathioudakis
,
Maria Bouhli
ColorIt: An Augmented Reality Application for Object Recoloring.
HCI (58)
(2024)
Jie Zhou
,
Xinyue Liu
Digitization of Cultural Relics: Augmented Reality Display of Ru Ware.
HCI (58)
(2024)
Jiayi Zhang
,
Weiqi Li
,
Kunhe Li
,
Shichao Zhang
A Study on the Dissemination of Xiamen's Urban Image Through the BiliBili Platform.
HCI (58)
(2024)
volume 2116, 2024
HCI International 2024 Posters - 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 - July 4, 2024, Proceedings, Part III
HCI (58)
2116 (2024)