Selection in Stride: Comparing Button- and Head-Based Augmented Reality Interaction During Locomotion.
Aaron L. GardonyKana OkanoAndrew B. WhitigMarisa SmithPublished in: HCI (58) (2024)
Keyphrases
- augmented reality
- virtual objects
- head mounted
- human computer interaction
- head mounted display
- markerless
- real environment
- virtual reality
- mobile augmented reality
- mixed reality
- eye tracking
- input device
- promising experimental results demonstrate
- real scenes
- multi user
- camera tracking
- user interface
- virtual environment
- computer generated images
- molecular structures
- robotic systems
- interaction design
- eye movements
- fiducial markers
- mobile robot
- face to face collaborative learning