Login / Signup

A Comparative Analysis of Spectator Placement Methods in Virtual Reality Environments.

Oliver WangSimon SmacznyGabriel UnmüßigFlorian van de Camp
Published in: HCI (58) (2024)
Keyphrases
  • real time
  • significant improvement
  • computationally expensive
  • preprocessing
  • benchmark datasets
  • search methods
  • data sets
  • data mining
  • case study
  • reinforcement learning
  • computational cost
  • qualitative and quantitative