Exploring the Influences of Virtual Reality Experiences from the Perspective of Children's Cognition.
Zijie DingYan GanYukun XiaPublished in: HCI (58) (2024)
Keyphrases
- virtual reality
- tangible user interface
- virtual environment
- augmented reality
- virtual world
- multiple perspectives
- virtual humans
- computer graphics
- cognitive abilities
- three dimensional
- computer animation
- young children
- virtual museum
- interactive virtual
- photorealistic
- virtual training
- computer generated forces
- virtual reality technology
- cognitive scientists
- cognitive processes
- cognitive science
- collaborative virtual environments
- computer games
- information processing
- embodied cognition
- visual data mining
- motion capture
- force feedback
- multi user
- computer interface
- pattern recognition
- image sequences
- computer vision
- real time