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Games Res. Pract.
2023
2023
2023
Keyphrases
Publications
volume 1, number 1, 2023
Raph Koster
From Online World to Metaverse: The Future of Online Games and Games Research.
Games Res. Pract.
1 (1) (2023)
Sebastian Deterding
,
Kenny Mitchell
,
Rachel Kowert
,
Brad King
Inaugural Editorial: A Lighthouse for Games and Playable Media.
Games Res. Pract.
1 (1) (2023)
Nick Ballou
A Manifesto for More Productive Psychological Games Research.
Games Res. Pract.
1 (1) (2023)
Kimberly D. Voll
The Sociality of Video Games: Embracing Games as Social Infrastructure.
Games Res. Pract.
1 (1) (2023)
David Zendle
,
Catherine Flick
,
Sebastian Deterding
,
Joe Cutting
,
Elena Gordon-Petrovskaya
,
Anders Drachen
The Many Faces of Monetisation: Understanding the Diversity and Extremity of Player Spending in Mobile Games via Massive-scale Transactional Analysis.
Games Res. Pract.
1 (1) (2023)
Daniel Cook
A Design Practice for Social Systems.
Games Res. Pract.
1 (1) (2023)
T. L. Taylor
Games Matter.
Games Res. Pract.
1 (1) (2023)
Sebastian Deterding
,
Kenny Mitchell
,
Rachel Kowert
,
Brad King
Games Futures I.
Games Res. Pract.
1 (1) (2023)
Günter Wallner
,
Anders Drachen
Beyond the Game: Charting the Future of Game Data Science.
Games Res. Pract.
1 (1) (2023)
Constance Steinkuehler
Games as Social Platforms.
Games Res. Pract.
1 (1) (2023)
Sonia Fizek
,
Mikhail Fiadotau
,
Hanna Wirman
,
Maria B. Garda
Teaching Environmentally Conscious Game Design: Lessons and Challenges.
Games Res. Pract.
1 (1) (2023)
Lindsay D. Grace
Social Impact Games, a Probable Future Illuminated by Looking Back.
Games Res. Pract.
1 (1) (2023)
Martin Rieger
,
Dominik Zingler
3D Audio: The Next Step in Realism for Gaming: Benefits and pitfalls of 3D audio in games from a creative content and technical implementation point of view.
Games Res. Pract.
1 (1) (2023)
volume 1, number 2, 2023
Kenny Mitchell
Editorial: Games May Host the First Rightful AI Citizens.
Games Res. Pract.
1 (2) (2023)
Kurt Squire
,
Garrison Wells
,
Maria J. Anderson-Coto
,
Constance Steinkuehler
Casual Games, Cognition, and Play across the Lifespan: A Critical Synthesis.
Games Res. Pract.
1 (2) (2023)
Rachel Kowert
,
Alexi Martel
,
William B. Swann
You are What you Play: The Risks of Identity Fusion in Toxic Gamer Cultures.
Games Res. Pract.
1 (2) (2023)
E. Drake Kajioka
Games That Let Go: Thriving in a Decentralized Future.
Games Res. Pract.
1 (2) (2023)
Iain McGregor
Video Game Audio in the Metaverse and Beyond.
Games Res. Pract.
1 (2) (2023)
volume 1, number 3, 2023
Argenis Ramirez Gomez
,
Michael Lankes
Eudaimonic Player Interaction: A Reflection on Input Diegesis and Meaning.
Games Res. Pract.
1 (3) (2023)
Mike Pappas
Social Safety in Games: Moderating Voice Chat in the Metaverse.
Games Res. Pract.
1 (3) (2023)
Maximilian Croissant
,
Guy Schofield
,
Cade McCall
Emotion Design for Video Games: A Framework for Affective Interactivity.
Games Res. Pract.
1 (3) (2023)
Guy Davidson
The C++ Standard Needs to Broaden Its Reach.
Games Res. Pract.
1 (3) (2023)
volume 1, number 4, 2023
Leon Y. Xiao
Shopping Around for Loot Box Presence Warning Labels: Unsatisfactory Compliance on Epic, Nintendo, Sony, and Microsoft Platforms.
Games Res. Pract.
1 (4) (2023)
Jon Deedman
Extremism Online: Meaningful Transparency for the Gaming Industry.
Games Res. Pract.
1 (4) (2023)
Julian Frommel
,
Regan L. Mandryk
Individual Control over Exposure to Combat Toxicity in Games.
Games Res. Pract.
1 (4) (2023)
Siddhartha Paul Tiwari
,
Lindsay D. Grace
Observations and Reflections on the Gaming Landscape in South East Asia.
Games Res. Pract.
1 (4) (2023)
Lindsay D. Grace
Global Games Education Now.
Games Res. Pract.
1 (4) (2023)