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Leon Y. Xiao
ORCID
Publication Activity (10 Years)
Years Active: 2023-2024
Publications (10 Years): 4
Top Topics
Commercial Games
Game Engine
Interactive Storytelling
Video Games
Top Venues
MindTrek
GEM
Games Res. Pract.
Comput. Hum. Behav.
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Publications
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Leon Y. Xiao
Is Loot Box Presence in Video Games Being Correctly and Consistently Labelled? Comparing All Age Rating Decisions Made by the German USK, the American ESRB, and the European PEGI in 2023.
GEM
(2024)
Leon Y. Xiao
,
Philip Newall
,
Richard J. E. James
To screen, or not to screen: An experimental comparison of two methods for correlating video game loot box expenditure and problem gambling severity.
Comput. Hum. Behav.
151 (2024)
Leon Y. Xiao
Shopping Around for Loot Box Presence Warning Labels: Unsatisfactory Compliance on Epic, Nintendo, Sony, and Microsoft Platforms.
Games Res. Pract.
1 (4) (2023)
Solip Park
,
Maarten Denoo
,
Eva Grosemans
,
Elena Petrovskaya
,
Yaewon Jin
,
Leon Y. Xiao
Learnings From The Case of Maple Refugees: A Story of Loot Boxes, Probability Disclosures, and Gamer Consumer Activism.
MindTrek
(2023)