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Nick Ballou
ORCID
Publication Activity (10 Years)
Years Active: 2021-2023
Publications (10 Years): 8
Top Topics
Content Analysis
Chance Discovery
Video Games
Game Play
Top Venues
CHI
CHI PLAY
VRST
Proc. ACM Hum. Comput. Interact.
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Publications
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Nick Ballou
,
Sebastian Deterding
'I Just Wanted to Get It Over and Done With': A Grounded Theory of Psychological Need Frustration in Video Games.
Proc. ACM Hum. Comput. Interact.
7 (CHI) (2023)
Nick Ballou
A Manifesto for More Productive Psychological Games Research.
Games Res. Pract.
1 (1) (2023)
Nick Ballou
,
Sebastian Deterding
,
Ioanna Iacovides
,
Laura Helsby
Do People Use Games to Compensate for Psychological Needs During Crises? A Mixed-Methods Study of Gaming During COVID-19 Lockdowns.
CHI
(2022)
Nick Ballou
,
Sebastian Deterding
,
April Tyack
,
Elisa D. Mekler
,
Rafael A. Calvo
,
Dorian Peters
,
Gabriela Villalobos-Zúñiga
,
Selen Turkay
Self-Determination Theory in HCI: Shaping a Research Agenda.
CHI Extended Abstracts
(2022)
Nick Ballou
,
David Zendle
"Clinically significant distress" in internet gaming disorder: An individual participant meta-analysis.
Comput. Hum. Behav.
129 (2022)
Jack Ratcliffe
,
Nick Ballou
,
Laurissa Tokarchuk
Actions, not gestures: contextualising embodied controller interactions in immersive virtual reality.
VRST
(2021)
Nick Ballou
,
Heiko Breitsohl
,
Dominic Kao
,
Kathrin Gerling
,
Sebastian Deterding
Not Very Effective: Validity Issues of the Effectance in Games Scale.
CHI PLAY
(2021)
Nick Ballou
,
Vivek R. Warriar
,
Sebastian Deterding
Are You Open? A Content Analysis of Transparency and Openness Guidelines in HCI Journals.
CHI
(2021)