Actions, not gestures: contextualising embodied controller interactions in immersive virtual reality.
Jack RatcliffeNick BallouLaurissa TokarchukPublished in: VRST (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual world
- face to face interactions
- control system
- augmented reality
- computer graphics
- three dimensional
- hand movements
- virtual museum
- external world
- photorealistic
- virtual reality technology
- gesture recognition
- real time
- multi sensory
- interactive virtual
- virtual reality environments
- closed loop
- sensory inputs
- computer animation
- virtual space
- virtual humans
- human robot interaction
- control algorithm
- pattern recognition
- force feedback
- visual data mining
- virtual training
- computer interface
- key technologies
- hand gestures