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2018
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volume 6, number 1, 2023
Ioannis Polykretis
,
Aditi Patil
,
Mridul Aanjaneya
,
Konstantinos P. Michmizos
An Interactive Framework for Visually Realistic 3D Motion Synthesis using Evolutionarily-trained Spiking Neural Networks.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Yuming Zhao
,
Zhongke Wu
,
Xingce Wang
,
Xinyue Liu
G2 Blending Ball B-Spline Curve by B-Spline.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Kyu Beom Han
,
Olivia G. Odenthal
,
Woo Jae Kim
,
Sung-Eui Yoon
Pixel-wise Guidance for Utilizing Auxiliary Features in Monte Carlo Denoising.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Tomer Weiss
Fast Position-based Multi-Agent Group Dynamics.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Nikolai Hofmann
,
Jon Hasselgren
,
Jacob Munkberg
Joint Neural Denoising of Surfaces and Volumes.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Yusuke Tokuyoshi
Efficient Spatial Resampling Using the PDF Similarity.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Xinwen Ding
,
Christopher Batty
Differentiable Curl-Noise: Boundary-Respecting Procedural Incompressible Flows Without Discontinuities.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Atsushi Yoshimura
,
Takahiro Harada
Subspace Culling for Ray-Box Intersection.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Zihao Liu
,
Jing Huang
,
Allan Rocha
,
Jim Malmros
,
Jerry Zhang
Importance-Based Ray Strategies for Dynamic Diffuse Global Illumination.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Zackary P. T. Sin
,
Peter H. F. Ng
,
Hong Va Leong
NeRFahedron: A Primitive for Animatable Neural Rendering with Interactive Speed.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Brennen Taylor
,
John Keyser
Real-Time Sand Dune Simulation.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Laura Fink
,
Svenja Strobel
,
Linus Franke
,
Marc Stamminger
Efficient Rendering for Light Field Displays using Tailored Projective Mappings.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Ajinkya Gavane
,
Benjamin Watson
Eye-Based Point Rendering for Dynamic Multiview Effects.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Chih-Chia Li
,
I-Chen Lin
Unpaired Translation of 3D Point Clouds with Multi-part Shape Representation.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
Dayu Wan
,
Xiaolei Guo
,
Jiahui Dong
,
Christos Mousas
,
Yingjie Victor Chen
ManiLoco: A VR-Based Locomotion Method for Concurrent Object Manipulation.
Proc. ACM Comput. Graph. Interact. Tech.
6 (1) (2023)
volume 6, number 2, 2023
Predrag K. Nikolic
,
Giacomo Bertin
,
Kishan Munroe
Aquaterrestrial Recolonization: AI Environmentalist Toward Design For Climate Action Related Behaviour Change.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Chong Cao
,
Lingfei Yang
,
Xukun Shen
Immersive experience of Chinese poems and paintings.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Yurui Xie
,
Giulia Barbareschi
,
Ayesha Nabila
,
Kai Kunze
,
Masa Inakage
Movement Quality Visualization for Wheelchair Dance.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Theodoros Papatheodorou
,
Jessica Wolpert
Lights! Dance! Freeze!: Exploring the dance-musical filmic space using embodied search in an interactive installation.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Robert Twomey
Communing with Creative AI.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
You-Yang Hu
,
Chiao-Chi Chou
,
Yasuaki Kakehi
Synplant: Cymatics Visualization of Plant-Environment Interaction Based on Plants Biosignals.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Daniel Zeidler
,
Matthew McGinity
Bodylab: in virtuo sculpting, painting and performing of full-body avatars.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Vojtech Zák Leischner
,
Pavel Husa
Sonification of a juggling performance using spatial audio.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Sharan R. Elran
,
Yuval Harel
,
Amit R. Zoran
Fine Motor Skills: Operating standard robotic fabrication as a generative system.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Adam Cole
,
Mick Grierson
Kiss/Crash: Using Diffusion Models to Explore Real Desire in the Shadow of Artificial Representations.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Seonghoon Ban
,
Taeha Yi
,
Kyung Hoon Hyun
Intersection of Seeing: New Ways of Experiencing Reality using Autonomous Volumetric Capture System.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Johnny DiBlasi
,
Carlos Castellanos
,
Bello Bello
Beauty: Explorations of Machine-Microbial Agencies.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Claudia Krogmeier
,
Esteban García Bravo
,
Christos Mousas
Using Experimental Filmmaking to Create an Engaging Brain-Computer Interface.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
Jooyoung Oh
The Kestrel Drone: Reimagining Bird's Eye View with Biomimetic AI-drone for Bird Strike Prevention.
Proc. ACM Comput. Graph. Interact. Tech.
6 (2) (2023)
volume 6, number 3, 2023
Mohamed Younes
,
Ewa Kijak
,
Richard Kulpa
,
Simon Malinowski
,
Franck Multon
MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Kaixiang Xie
,
Pei Xu
,
Sheldon Andrews
,
Victor B. Zordan
,
Paul G. Kry
Too Stiff, Too Strong, Too Smart: Evaluating Fundamental Problems with Motion Control Policies.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Alexandre Mercier-Aubin
,
Paul G. Kry
Adaptive Rigidification of Discrete Shells.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Tetsuya Takahashi
,
Christopher Batty
A Multilevel Active-Set Preconditioner for Box-Constrained Pressure Poisson Solvers.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Marc Habermann
,
Lingjie Liu
,
Weipeng Xu
,
Gerard Pons-Moll
,
Michael Zollhöfer
,
Christian Theobalt
HDHumans: A Hybrid Approach for High-fidelity Digital Humans.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Alan Marquez-Razon
,
Yizhou Chen
,
Yushan Han
,
Steven Gagniere
,
Michael Tupek
,
Joseph Teran
A Linear and Angular Momentum Conserving Hybrid Particle/Grid Iteration for Volumetric Elastic Contact.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Fabian Löschner
,
José Antonio Fernández-Fernández
,
Stefan Rhys Jeske
,
Andreas Longva
,
Jan Bender
Micropolar Elasticity in Physically-Based Animation.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Paul Starke
,
Sebastian Starke
,
Taku Komura
,
Frank Steinicke
Motion In-Betweening with Phase Manifolds.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Haomiao Wu
,
Theodore Kim
An Eigenanalysis of Angle-Based Deformation Energies.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Daniele Reda
,
Jungdam Won
,
Yuting Ye
,
Michiel van de Panne
,
Alexander W. Winkler
Physics-based Motion Retargeting from Sparse Inputs.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Alvin Shi
,
Theodore Kim
A Unified Analysis of Penalty-Based Collision Energies.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Lukas Westhofen
,
Stefan Jeske
,
Jan Bender
A comparison of linear consistent correction methods for first-order SPH derivatives.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Hitoshi Teshima
,
Naoki Wake
,
Diego Thomas
,
Yuta Nakashima
,
Hiroshi Kawasaki
,
Katsushi Ikeuchi
ACT2G: Attention-based Contrastive Learning for Text-to-Gesture Generation.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Shiyang Jia
,
Stephanie Wang
,
Tzu-Mao Li
,
Albert Chern
Physical Cyclic Animations.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Haozhe Su
,
Xuan Li
,
Tao Xue
,
Chenfanfu Jiang
,
Mridul Aanjaneya
A Generalized Constitutive Model for Versatile MPM Simulation and Inverse Learning with Differentiable Physics.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Tuur Stuyck
,
Hsiao-yu Chen
DiffXPBD: Differentiable Position-Based Simulation of Compliant Constraint Dynamics.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Li Huang
,
Fan Yang
,
Chendi Wei
,
Yu Ju (Edwin) Chen
,
Chun Yuan
,
Ming Gao
Towards Realtime: A Hybrid Physics-based Method for Hair Animation on GPU.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Dónal Egan
,
Darren Cosker
,
Rachel McDonnell
NeuroDog: Quadruped Embodiment using Neural Networks.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Alvin Shi
,
Haomiao Wu
,
Jarred Parr
,
A. M. Darke
,
Theodore Kim
Lifted Curls: A Model for Tightly Coiled Hair Simulation.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Yuhan Wu
,
Nobuyuki Umetani
Two-Way Coupling of Skinning Transformations and Position Based Dynamics.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)
Zhaoming Xie
,
Jonathan Tseng
,
Sebastian Starke
,
Michiel van de Panne
,
C. Karen Liu
Hierarchical Planning and Control for Box Loco-Manipulation.
Proc. ACM Comput. Graph. Interact. Tech.
6 (3) (2023)