Login / Signup

Skill-Based Matchmaking for Competitive Two-Player Games.

Cem Yuksel
Published in: Proc. ACM Comput. Graph. Interact. Tech. (2024)
Keyphrases
  • two player games
  • evaluation function
  • web services
  • games played
  • temporal difference learning
  • reinforcement learning
  • game tree
  • temporal difference