A Fast GPU Schedule For À-Trous Wavelet-Based Denoisers.
Reiner DolpJohannes HanikaCarsten DachsbacherPublished in: Proc. ACM Comput. Graph. Interact. Tech. (2024)
Keyphrases
- scheduling problem
- wavelet transform
- real time
- multiresolution
- wavelet domain
- image compression
- translation invariant
- neural network
- gpu accelerated
- gpu implementation
- parallel implementation
- directional filter banks
- parallel processing
- scheduling algorithm
- filter bank
- graphics processing units
- graphics hardware
- events occur
- multiscale
- graphics processors
- multiresolution analysis
- image quality
- multi resolution analysis
- lower bound
- critical path
- wavelet transformation
- image coding
- image coder
- parallel computation
- computer graphics
- single machine
- image denoising