Login / Signup
Efficient Particle-Based Fluid Surface Reconstruction Using Mesh Shaders and Bidirectional Two-Level Grids.
Yuki Nishidate
Issei Fujishiro
Published in:
Proc. ACM Comput. Graph. Interact. Tech. (2024)
Keyphrases
</>
surface reconstruction
triangular mesh
range data
range images
surface normals
arbitrary topology
photometric stereo
gradient field
point cloud
shape from texture
surface model
implicit surfaces
d mesh
fluid dynamics
surface geometry
feature extraction
d objects
video sequences