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CGW@ECAI
2014
2014
2014
Keyphrases
Publications
2014
Édouard Bonnet
,
Abdallah Saffidine
On the Complexity of General Game Playing.
CGW@ECAI
(2014)
Alexandre Menif
,
Eric Jacopin
,
Tristan Cazenave
SHPE: HTN Planning for Video Games.
CGW@ECAI
(2014)
Tom Pepels
,
Tristan Cazenave
,
Mark H. M. Winands
,
Marc Lanctot
Minimizing Simple and Cumulative Regret in Monte-Carlo Tree Search.
CGW@ECAI
(2014)
Hendrik Baier
,
Mark H. M. Winands
Monte-Carlo Tree Search and Minimax Hybrids with Heuristic Evaluation Functions.
CGW@ECAI
(2014)
Denis Robilliard
,
Cyril Fonlupt
,
Fabien Teytaud
Monte-Carlo Tree Search for the Game of "7 Wonders".
CGW@ECAI
(2014)
Stefano Cianciulli
,
Daniele Riccardelli
,
Stavros Vassos
Coordinating Dialogue Systems and Stories through Behavior Composition.
CGW@ECAI
(2014)
Nicolas Jouandeau
,
Tristan Cazenave
Small and Large MCTS Playouts Applied to Chinese Dark Chess Stochastic Game.
CGW@ECAI
(2014)
Jean-Noël Vittaut
,
Jean Méhat
Efficient Grounding of Game Descriptions with Tabling.
CGW@ECAI
(2014)
Ting-Han Wei
,
I-Chen Wu
,
Chao-Chin Liang
,
Bing-Tsung Chiang
,
Wen-Jie Tseng
,
Shi-Jim Yen
,
Chang-Shing Lee
Job-Level Algorithms for Connect6 Opening Position Analysis.
CGW@ECAI
(2014)
Hanting Xie
,
Daniel Kudenko
,
Sam Devlin
,
Peter I. Cowling
Predicting Player Disengagement in Online Games.
CGW@ECAI
(2014)
Antonín Komenda
,
Alexander Shleyfman
,
Carmel Domshlak
On Robustness of CMAB Algorithms: Experimental Approach.
CGW@ECAI
(2014)
volume 504, 2014
Computer Games - Third Workshop on Computer Games, CGW 2014, Held in Conjunction with the 21st European Conference on Artificial Intelligence, ECAI 2014, Prague, Czech Republic, August 18, 2014, Revised Selected Papers
CGW@ECAI
504 (2014)