Monte-Carlo Tree Search and Minimax Hybrids with Heuristic Evaluation Functions.
Hendrik BaierMark H. M. WinandsPublished in: CGW@ECAI (2014)
Keyphrases
- evaluation function
- monte carlo tree search
- tree search algorithm
- game tree
- alpha beta
- alpha beta pruning
- minimax search
- heuristic function
- game tree search
- two player games
- expected outcome
- monte carlo search
- temporal difference
- iterative deepening
- imperfect information
- temporal difference learning
- monte carlo
- admissible heuristics
- genetic algorithm
- search tree
- upper bound
- reinforcement learning