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Tom Pepels
ORCID
Publication Activity (10 Years)
Years Active: 2012-2015
Publications (10 Years): 0
Top Topics
Evaluation Function
Tree Search
Partially Observable
Monte Carlo Tree Search
Top Venues
CIG
CoRR
CGW@ECAI
ECAI
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Publications
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Tom Pepels
,
Tristan Cazenave
,
Mark H. M. Winands
Sequential Halving for Partially Observable Games.
CGW/GIGA@IJCAI
(2015)
Tom Pepels
,
Mark H. M. Winands
,
Marc Lanctot
Real-Time Monte Carlo Tree Search in Ms Pac-Man.
IEEE Trans. Comput. Intell. AI Games
6 (3) (2014)
Tom Pepels
,
Mandy J. W. Tak
,
Marc Lanctot
,
Mark H. M. Winands
Quality-based Rewards for Monte-Carlo Tree Search Simulations.
ECAI
(2014)
Marc Lanctot
,
Mark H. M. Winands
,
Tom Pepels
,
Nathan R. Sturtevant
Monte Carlo Tree Search with heuristic evaluations using implicit minimax backups.
CIG
(2014)
Tom Pepels
,
Tristan Cazenave
,
Mark H. M. Winands
,
Marc Lanctot
Minimizing Simple and Cumulative Regret in Monte-Carlo Tree Search.
CGW@ECAI
(2014)
Marc Lanctot
,
Mark H. M. Winands
,
Tom Pepels
,
Nathan R. Sturtevant
Monte Carlo Tree Search with Heuristic Evaluations using Implicit Minimax Backups.
CoRR
(2014)
Tom Pepels
The CIG'12 MS Pac-Man vs. Ghosts Competition.
J. Int. Comput. Games Assoc.
35 (4) (2012)
Tom Pepels
,
Mark H. M. Winands
Enhancements for Monte-Carlo Tree Search in Ms Pac-Man.
CIG
(2012)