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3GSE
2014
2014
2014
Keyphrases
Publications
2014
Andy Davis
,
Tim Leek
,
Michael Zhivich
,
Kyle Gwinnup
,
William Leonard
The Fun and Future of CTF.
3GSE
(2014)
Kevin Chung
,
Julian Cohen
Learning Obstacles in the Capture The Flag Model.
3GSE
(2014)
Peter Chapman
,
Jonathan Burket
,
David Brumley
PicoCTF: A Game-Based Computer Security Competition for High School Students.
3GSE
(2014)
Roya Ensafi
,
Mike Jacobi
,
Jedidiah R. Crandall
A Case Study in Helping Students to Covertly Eat Their Classmates.
3GSE
(2014)
Michael F. Thompson
,
Cynthia E. Irvine
CyberCIEGE Scenario Design and Implementation.
3GSE
(2014)
2014 USENIX Summit on Gaming, Games, and Gamification in Security Education, 3GSE '14, San Diego, CA, USA, August 18, 2014.
3GSE
(2014)
Adam Shostack
Elevation of Privilege: Drawing Developers into Threat Modeling.
3GSE
(2014)
Giovanni Vigna
,
Kevin Borgolte
,
Jacopo Corbetta
,
Adam Doupé
,
Yanick Fratantonio
,
Luca Invernizzi
,
Dhilung Kirat
,
Yan Shoshitaishvili
Ten Years of iCTF: The Good, The Bad, and The Ugly.
3GSE
(2014)
Tamara Denning
,
Adam Shostack
,
Tadayoshi Kohno
Practical Lessons from Creating the Control-Alt-Hack Card Game and Research Challenges for Games In Education and Research.
3GSE
(2014)
Marc Olano
,
Alan T. Sherman
,
Linda Oliva
,
Ryan Cox
,
Deborah Firestone
,
Oliver Kubik
,
Milind Patil
,
John Seymour
,
Isaac S. Kohane
,
Donna Thomas
SecurityEmpire: Development and Evaluation of a Digital Game to Promote Cybersecurity Education.
3GSE
(2014)
Jelena Mirkovic
,
Peter Peterson
Class Capture-the-Flag Exercises.
3GSE
(2014)
Portia Pusey
,
David H. Tobey
,
Ralph Soule
An Argument for Game Balance: Improving Student Engagement by Matching Difficulty Level with Learner Readiness.
3GSE
(2014)