PicoCTF: A Game-Based Computer Security Competition for High School Students.
Peter ChapmanJonathan BurketDavid BrumleyPublished in: 3GSE (2014)
Keyphrases
- computer security
- high school students
- high school
- computer systems
- intrusion detection
- anomaly detection
- network security
- science teachers
- network intrusion detection
- middle school
- information security
- mobile learning
- science learning
- intrusion detection system
- learning tools
- conceptual understanding
- game based learning
- learning systems
- helping students
- educational games
- smart card
- learning process
- object recognition