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HCI (16)
2007
2012
2018
2023
2007
2023
Keyphrases
Publications
2023
Ajrina Hysaj
,
Mark Bruce Freeman
,
Zeenath Reza Khan
Theory of Planned Behaviour in Higher Education: Exploring the Perceptions of Multicultural ESL Students About Cheating.
HCI (16)
(2023)
John W. Castro
,
Gianina Madrigal
,
Luis A. Rojas
Usability Evaluation Techniques for Virtual Environments: An Exploratory Study.
HCI (16)
(2023)
Leonard Stellbrink
,
Lilian Kojan
,
André Calero Valdez
Making Assumptions Transparent: Iterative Exploratory Modeling as a Stepping Stone for Agent-Based Model Development.
HCI (16)
(2023)
Marcin Szeliga
Virtual Clinic - AI Used in the Teaching of Medical Interviews, Diagnosis, and Treatment Planning.
HCI (16)
(2023)
Ajrina Hysaj
,
Georgina Farouqa
,
Sara Azeem Khan
,
Laith Hiasat
Reducing Stress Through Formative Assessments: A Case of the Digital Platform.
HCI (16)
(2023)
Olivia Williams
,
Kerrianne Buchanan
,
Yee-Yin Choong
'They're Not Risky' vs 'It Can Ruin Your Whole Life': How Parent-Child Dyads Differ in their Understandings of Online Risk.
HCI (16)
(2023)
Hendrik Nunner
,
Katinka Feltes
,
Pius Gutsche
,
Helen Kuswik
,
Erik Luda
,
Leonard Stellbrink
,
André Calero Valdez
Adapting the "Networking During Infectious Diseases Model" (NIDM) for Science Communication Using Julia and Genie.
HCI (16)
(2023)
Nihan Karatas
,
Yuki Yoshihara
,
Hiroko Tanabe
,
Takahiro Tanaka
,
Kazuhiro Fujikake
,
Shuhei Takeuchi
,
Kenji Iwata
,
Makoto Harazawa
,
Naoki Kamiya
Examining the Effectiveness of a Robotic-Human-Machine-Interface on Sleepiness During Highway Automated Driving.
HCI (16)
(2023)
Pranit Anand
Spinning (Digital) Stories in STEM.
HCI (16)
(2023)
Juan Apablaza
,
Sandra P. Cano
Model to Design Affective Conversational Interfaces to Support the Mental Health.
HCI (16)
(2023)
Andrea Martinez-Duran
,
Jhony Garcia-Tirado
,
Victor Villamizar
,
Viviana Alejandra Álvarez
Strategy Based on Agile Methodology to Improve Communication on Digital Platforms (Social Networks) of Higher Education Institutions.
HCI (16)
(2023)
Stefan Becker
,
Christian W. Scheiner
Development of New Moral Foundation Vignettes for Unethical Behavior Against Whistleblowers.
HCI (16)
(2023)
Kossi Folly
,
Youssef Boughaba
,
Maria Malek
Leveraging Nodal and Topological Information for Studying the Interaction Between Two Opposite Ego Networks.
HCI (16)
(2023)
Christian W. Scheiner
Negotiating on Social Media - Creating and Claiming Value While Establishing a Valuable Relationship.
HCI (16)
(2023)
Mohamed Fayed
,
Faisal Al-Madi
,
Meteb Almadi
,
Rayan Taha Almudawah
,
Faisal Alotaibi
,
Abdullah Adam
,
Faisal Aldubaib
,
Alya Alshaikh
,
Layan Alhamad
,
Hoda ElSayed
Immersion and Presence in Virtual Reality Applications for Physical Therapy and Upper Limb Rehabilitation.
HCI (16)
(2023)
Nicolás Matus
,
Cristian Rusu
,
Federico Botella
Towards Well-Being and Inclusion in the Educational System: A Preliminary Methodology for Evaluating Student eXperience Considering Cultural Factors.
HCI (16)
(2023)
Annalena Aicher
,
Stefan Hillmann
,
Thilo Michael
,
Sebastian Möller
,
Wolfgang Minker
,
Stefan Ultes
Evaluating a Spoken Argumentative Dialogue System.
HCI (16)
(2023)
Andriani Piki
,
Magdalena Brzezinska
Teaching and Learning in the New Normal: Responding to Students' and Academics' Multifaceted Needs.
HCI (16)
(2023)
Ioanna Dimitriadou
Online Dyslexia Intervention via Technology Support; Study in Greece.
HCI (16)
(2023)
Ajrina Hysaj
,
Doaa Hamam
What Does It Take to Develop Critical Thinking? The Case of Multicultural Students in a Digital Learning Platform.
HCI (16)
(2023)
Katrina Sorbello
,
Luis A. Rojas
,
José Salas
,
Enrique Chavarriaga
A Mobile Application to Dynamically Design Activities to Promote Personal Autonomy in Children with Autism Spectrum Disorder: A Usability Evaluation.
HCI (16)
(2023)
Stella Xin Yin
,
Dion Hoe-Lian Goh
,
Choon Lang Quek
,
Zhengyuan Liu
Understanding Public Perceptions of K-12 Computational Thinking Education Through an Analysis of Quora.
HCI (16)
(2023)
Hanan Makki Zakari
,
Atheer Alharbi
,
Omar Khashoggi
,
Leena Alotaibi
,
Zain Aljandali
Reflection: A Mirror Therapy VR Rehabilitation Prototype.
HCI (16)
(2023)
Yueh Hsiu Giffen Cheng
,
Kuan Ting Fur
From Internet Celebrity to Teacher - The Evolutionary Challenge of Design Courses.
HCI (16)
(2023)
Karoline Jüttner
,
Philipp Nowak
,
Aylin Imeri
,
Wolfgang G. Stock
Anonymous COVID-19 Channel on Jodel: A Quantitative Content Analysis.
HCI (16)
(2023)
Sourojit Ghosh
,
Niamh Froelich
,
Cecilia R. Aragon
"I Love You, My Dear Friend": Analyzing the Role of Emotions in the Building of Friendships in Online Fanfiction Communities.
HCI (16)
(2023)
Alicia Julia Wilson Takaoka
Reality Pregnancy and the Online Recolonization of the Female Body.
HCI (16)
(2023)
Xiao Wang
,
Sijing Chen
,
Yu Yang
,
Didi Dong
Characterizing Users' Propensity to Misinformation Engagement During COVID-19 Based on the Five Factor Model of Personality.
HCI (16)
(2023)
Juan Felipe Calderón
,
Luis A. Rojas
Flexible Formal Specifications to Design Robust Technology-Enhanced Learning Applications.
HCI (16)
(2023)
Hoda Elsayed
,
Sara Aldegaither
,
Nashwa AlArifi
,
Aram S. Monawar
,
Ahmed Hamidalddin
LexiaQuest: Exploring the Feasibility of a NLP-Based Screening Tool for Dyslexia Using Virtual Reality.
HCI (16)
(2023)
Virginica Rusu
,
Cristian Rusu
,
Marisol Castro
A Scale to Evaluate the Post-pandemic Tourist Experience in Valparaíso.
HCI (16)
(2023)
Luis A. Rojas
,
Katrina Sorbello
,
John W. Castro
,
Claudio Alvarez
Development and Usability Evaluation of an Application for Language Literacy of Spanish-Speaking Children with Autism Spectrum Disorder.
HCI (16)
(2023)
Nicos Kasenides
,
Andriani Piki
,
Nearchos Paspallis
Exploring the User Experience and Effectiveness of Mobile Game-Based Learning in Higher Education.
HCI (16)
(2023)
Matthew Morgan
,
Adita Kulkarni
Analyzing User Communication on Mainstream and Alternative Social Media Platforms Using Natural Language Processing: A Case Study on the COVID-19 Pandemic.
HCI (16)
(2023)
Yuki Wakatsuki
,
Yusuke Yamamoto
Embedding Brainstorming Tasks in Twitter.
HCI (16)
(2023)
Toshikazu Iitaka
Change in Social Media Use for Learning Among Japanese Internet Users During the COVID-19 Pandemic.
HCI (16)
(2023)
Tomoki Yano
,
Masayuki Ando
,
Kouyou Otsu
,
Tomoko Izumi
Verification of the Effects of Voice and Personalized Disaster Information from an Agent on Awareness that Disaster is Relevant to Oneself.
HCI (16)
(2023)
volume 14026, 2023
Social Computing and Social Media - 15th International Conference, SCSM 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part II
HCI (16)
14026 (2023)
2022
Tonia Mielke
,
Fabian Joeres
,
Christian Hansen
Natural 3D Object Manipulation for Interactive Laparoscopic Augmented Reality Registration.
HCI (16)
(2022)
Lingxuan Zhang
,
Feng Liu
Relative Research on Psychological Character and Plot Design Preference for Audiences of VR Movies.
HCI (16)
(2022)
Ahlem Assila
,
Amira Dhouib
,
Ziad Monla
,
Mourad Zghal
Integration of Augmented, Virtual and Mixed Reality with Building Information Modeling: A Systematic Review.
HCI (16)
(2022)
Daehee Park
,
Jeong Min Kim
,
Jingi Jung
,
Saemi Choi
Method to Create a Metaverse Using Smartphone Data.
HCI (16)
(2022)
Vanessa Cui
,
Thomas Hughes-Roberts
,
Nick White
A Design Framework for Social Virtual Reality Experiences: Exploring Social and Cultural Dimensions for Meaningful and Impactful VR.
HCI (16)
(2022)
Aasim Khurshid
,
Ricardo Grunitzki
,
Roberto Giordano Estrada Leyva
,
Fabiano Marinho
,
Bruno Matthaus Maia Souto Orlando
Hand Gesture Recognition for User Interaction in Augmented Reality (AR) Experience.
HCI (16)
(2022)
Chao Peng
,
Yangzi Dong
,
Lizhou Cao
Real-Time Bimanual Interaction Across Virtual Workspaces.
HCI (16)
(2022)
Rajiv Khadka
,
Mahesh Acharya
,
Daniel LaBrier
,
Mustafa Mashal
Visualization of Macroscopic Structure of Ultra-high Performance Concrete Based on X-ray Computed Tomography Using Immersive Environments.
HCI (16)
(2022)
Reiya Tamaki
,
Tatsuo Nakajima
Are You There? A Study on Measuring Presence in Immersive Virtual Reality.
HCI (16)
(2022)
Patrick Guilbaud
,
Carrie Sanders
,
Michael J. Hirsch
,
T. Christa Guilbaud
Social-Emotional Competence for the Greater Good: Exploring the Use of Serious Game, Virtual Reality and Artificial Intelligence to Elicit Prosocial Behaviors and Strengthen Cognitive Abilities of Youth, Adolescents and Educators - A Systematic Review.
HCI (16)
(2022)
Angela Odame
,
Johannes Tümler
Is Off-the-Shelf VR Software Ready for Medical Teaching?
HCI (16)
(2022)
volume 13317, 2022
Virtual, Augmented and Mixed Reality: Design and Development - 14th International Conference, VAMR 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26 - July 1, 2022, Proceedings, Part I
HCI (16)
13317 (2022)