Behavioral Lock Screen Application Practice Based on Gamification Design Method.
Feng GaoChaoyang YuHuihong ZhouLanxi XiePublished in: HCI (16) (2024)
Keyphrases
- modeling method
- preprocessing
- detection method
- objective function
- theoretical analysis
- cost function
- support vector machine
- support vector machine svm
- high accuracy
- experimental evaluation
- dynamic programming
- similarity measure
- case study
- data sets
- feature set
- significant improvement
- user interface
- synthetic data
- classification method
- user experience