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SIGGRAPH Educator's Forum
2017
2020
2024
2017
2024
Keyphrases
Publications
2024
Sara J. Sanders
Making STEAM: Build Your Custom Electric Guitar.
SIGGRAPH Educator's Forum
(2024)
Mayet Andreassen
Inclusive Community: Accessibility and Neurodiversity in Classroom, Industry and Academia.
SIGGRAPH Educator's Forum
(2024)
Chao Peng
,
Lizhou Cao
,
David I. Schwartz
,
Huadong Zhang
Integrating Independent Contributions in a Game Programming Assignment.
SIGGRAPH Educator's Forum
(2024)
Roman Mitch
The "How-To" as a Post-AI Assessment Tool.
SIGGRAPH Educator's Forum
(2024)
Johannes DeYoung
Student / Futures: Creative Careers in Animation, Computer Graphics, and Interactive Techniques.
SIGGRAPH Educator's Forum
(2024)
Caleb Kicklighter
,
Jinsil Hwaryoung Seo
,
Mayet Andreassen
,
Emily Bujnoch
Empowering Creativity with Generative AI in Digital Art Education.
SIGGRAPH Educator's Forum
(2024)
Harutaka Matsunaga
,
Kazunori Miyata
Bridging the Gap between Education and Practice in Japan's CG Industry: A Focus on Diversity and Evolving Perceptions.
SIGGRAPH Educator's Forum
(2024)
Topher Maraffi
Metahuman Theatre: Teaching Photogrammetry and Mocap as a Performing Arts Process.
SIGGRAPH Educator's Forum
(2024)
Judy Kriger
,
Jane Thierfeld Brown
,
Amy Rutherford
CG Animation, Neurodiversity and Autistic College Students.
SIGGRAPH Educator's Forum
(2024)
Nahomi Maki
360° Animation Projects by Students with a Background in Traditional Stop-Motion Techniques.
SIGGRAPH Educator's Forum
(2024)
Julie Goldstein
Project Grand Path: An Inclusive, Interdisciplinary, Collaborative, Project Based Learning Model.
SIGGRAPH Educator's Forum
(2024)
Justin Johnson
Exploring the Dichotomy of Nature and Tech Through an Interactive Media Assignment.
SIGGRAPH Educator's Forum
(2024)
Special Interest Group on Computer Graphics and Interactive Techniques Conference Educator's Forum, SIGGRAPH Educators Forum 2024, Denver, CO, USA, 27 July 2024 - 1 August 2024
SIGGRAPH Educator's Forum
(2024)
Johannes DeYoung
,
Mike Rader
Adjacencies.
SIGGRAPH Educator's Forum
(2024)
Hoa Vo
Teaching Design with Consumer-ready Artificial Intelligence and Virtual Reality: A Case Study.
SIGGRAPH Educator's Forum
(2024)
Dan Bartlett
Case Study: Creating the Infrastructure for Ethical AI use at Savannah College of Art and Design.
SIGGRAPH Educator's Forum
(2024)
Edward Angel
,
Dave Shreiner
The Future of Teaching Computer Graphics.
SIGGRAPH Educator's Forum
(2024)
Topher Maraffi
Level-Up Logics: Leveraging Three Game Design Platforms to Teach Coding.
SIGGRAPH Educator's Forum
(2024)
Harutaka Matsunaga
,
Kazunori Miyata
Emerging Approaches in CG Education Aimed at Enhancing Visual Communication Skills through Reverse Engineering.
SIGGRAPH Educator's Forum
(2024)
Michael D. Shah
There Can Be (at least) Two Introductory Graphics Courses: Teaching Introduction to Non-Interactive Computer Graphics.
SIGGRAPH Educator's Forum
(2024)
2023
C. K. Olsen
Virtual Cinematography: The Embodied Camera ✱.
SIGGRAPH Educator's Forum
(2023)
Tim McLaughlin
,
Tracey L. Moore
,
Aaron Peter Thibault
,
Kim Boddie Wright
,
Hira Tariq Roberts
,
Jinsil Hwaryoung Seo
,
Jason M. Orsatti
Identity-Centered User-Generated Content to Create Occupational Identity with Visual Computing.
SIGGRAPH Educator's Forum
(2023)
Johannes DeYoung
Finding Appeal: Creative Careers in Animation, Computer Graphics, and Interactive Techniques.
SIGGRAPH Educator's Forum
(2023)
Dorottya Esztergalos
,
Daniel Andrassy
,
Marcell Pal
,
Zoltan Karpati
Virtual reality: the gateway for non-professionals to solve complex design problems.
SIGGRAPH Educator's Forum
(2023)
Zach Wood
,
Anna Hales
,
Seth Holladay
,
Craig Van Dyke
,
Matt Minson
A Software-Agnostic Small Studio and Education Pipeline.
SIGGRAPH Educator's Forum
(2023)
William Bares
,
Jordan Wirfs-Brock
Haptics for Accessible Graphics in CS1.
SIGGRAPH Educator's Forum
(2023)
ACM SIGGRAPH 2023 Educator's Forum, SIGGRAPH 2023, Los Angeles, CA, USA, August 6-10, 2023
SIGGRAPH Educator's Forum
(2023)
Joe Geigel
,
Thomas Warfield
,
Yunn-Shan Ma
,
Dan Roach
,
Shaun Foster
Music, Motion, and Mixed Reality: An Interdisciplinary, Problem-Based Educational Experience.
SIGGRAPH Educator's Forum
(2023)
Mark Jones
,
Sean Craig
The Seneca Animation Model: Cross-disciplinary animation education program design for a changing industry.
SIGGRAPH Educator's Forum
(2023)
2022
Fu Chia Yang
,
Christos Mousas
,
Nicoletta Adamo
Holographic Sign Language Interpreters.
SIGGRAPH Educator's Forum
(2022)
Johannes DeYoung
Onward!: Creative Careers in Animation, Computer Graphics, and Interactive Techniques.
SIGGRAPH Educator's Forum
(2022)
Daria Tsoupikova
,
Jeff Nyhoff
Investigating Experimental Design+Theater+Coding Methodology to Teach Virtual Reality Design: A Case Study: Investigating Experimental Design+Theater+Coding Methodology.
SIGGRAPH Educator's Forum
(2022)
Theresa-Marie Rhyne
Color Scheming with Digital Media and Visualization.
SIGGRAPH Educator's Forum
(2022)
Johannes DeYoung
The Accursed Share of Non-fungibles: What NFTs and Blockchains Suggest for Arts Practice, Pedagogy, and the General Economy.
SIGGRAPH Educator's Forum
(2022)
ACM SIGGRAPH 2022 Educator's Forum, SIGGRAPH 2022, Vancouver, BC, Canada, August 7-11, 2022
SIGGRAPH Educator's Forum
(2022)
Mike Bailey
A Whirlwind Introduction to Computer Graphics for Total Beginners.
SIGGRAPH Educator's Forum
(2022)
Jesse O'Brien
,
Craig Foster
VRm: A Virtual Reality Tool for Anatomical Study.
SIGGRAPH Educator's Forum
(2022)
Raqi Syed
,
Areito Echevarria
,
Edgar Mallari
,
Mehau Tikaua-Williams
,
Soto Solis
,
Mathew Cross
,
Zichen Jie
Visual Effects Pedagogy: : Diversity, Equity, and Inclusion as Visible and Invisible Attributes.
SIGGRAPH Educator's Forum
(2022)
Dave Shreiner
,
Edward Angel
There and Back Again: Graphics Education with a View Towards the Future.
SIGGRAPH Educator's Forum
(2022)
Ken Cameron
Using a storyline to increase engagement in a course review.
SIGGRAPH Educator's Forum
(2022)
Nicolas Escarpentier
Emerging media and tech in a traditional company.
SIGGRAPH Educator's Forum
(2022)
Justin Berry
Immersive Media and Virtual Accessibility in Healthcare.
SIGGRAPH Educator's Forum
(2022)
Kirstyn Salehi
,
Ann Marie Leahy
,
Devin Uzan
Mentorship Matters.
SIGGRAPH Educator's Forum
(2022)
Mitch Prater
OSL Shaders for RenderMan.
SIGGRAPH Educator's Forum
(2022)
Sandee Chamberlain
Stop Motion Animation in Toon Boom Harmony.
SIGGRAPH Educator's Forum
(2022)
Pranav Prabha
,
Sreejith Sasidharan
,
Devasena Pasupuleti
,
Anand M. Das
,
Gayathri Manikutty
,
Rajesh Sharma
A Minimalist Social Robot Platform for Promoting Positive Behavior Change Among Children.
SIGGRAPH Educator's Forum
(2022)
Maria C. R. Harrington
,
Chris Jones
,
Crissy Peters
Virtual Nature as a Digital Twin Botanically Correct 3D AR and VR Optimized Low-polygon and Photogrammetry High-polygon Plant Models: A short overview of construction methods.
SIGGRAPH Educator's Forum
(2022)
Barbara J. Meier
A Focused Animation Curriculum Model.
SIGGRAPH Educator's Forum
(2022)
Danyl Bartlett
,
SuAnne Fu
"Get Real" Defining, Designing and Executing Virtual Production Curriculum at SCAD.
SIGGRAPH Educator's Forum
(2022)
Taro Narahara
Presenting Architectural Research in VR.
SIGGRAPH Educator's Forum
(2022)