Music, Motion, and Mixed Reality: An Interdisciplinary, Problem-Based Educational Experience.
Joe GeigelThomas WarfieldYunn-Shan MaDan RoachShaun FosterPublished in: SIGGRAPH Educator's Forum (2023)
Keyphrases
- mixed reality
- learning games
- augmented reality
- promote learning
- distance learning
- computer generated imagery
- image sequences
- virtual world
- remote laboratories
- artificial intelligence
- digital museum
- intelligent environments
- human motion
- learning technologies
- motion capture
- multimedia
- educational games
- user experience
- human computer interaction
- three dimensional
- e learning
- engineering education
- computer animation
- real world