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Vision-based adaptive and interactive behaviors in mechanical animals using the remote-brained approach.
Masayuki Inaba
Satoshi Kagami
Tatsuya Ishikawa
Fumio Kanehiro
Koji Takeda
Hirochika Inoue
Published in:
IROS (1994)
Keyphrases
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real time
human computer interaction
virtual reality
augmented reality
learning algorithm
user interface
vision system
data driven
live video
interactive video
interactive systems
human beings
human behavior
computer graphics
computer vision
real world
databases
data sets