Discrete Light Source Estimation from Light Probes for Photorealistic Rendering.
Farshad EinabadiOliver GrauPublished in: BMVC (2015)
Keyphrases
- light source
- photorealistic rendering
- reflectance properties
- point light source
- photometric stereo
- shape from shading
- surface normals
- single image
- lighting conditions
- object surface
- illumination conditions
- photorealistic
- structured light
- specular reflection
- real objects
- multiple images
- surface orientation
- intensity values
- smooth surfaces
- shape recovery
- object shape
- surface reconstruction
- spherical harmonics
- cast shadows
- viewing direction
- real scenes