Rendering Rough Opaque Materials with Interfaced Lambertian Microfacets.
Daniel MéneveauxBenjamin BringierEmmanuelle TauziaMickaël RibardièreLionel SimonotPublished in: IEEE Trans. Vis. Comput. Graph. (2018)
Keyphrases
- light transport
- photometric stereo
- rough sets
- image formation
- computer graphics
- light source
- surface normals
- ray tracing
- recovering shape
- image synthesis
- real time
- illumination conditions
- shape from shading
- specular reflection
- high fidelity
- image based rendering
- volume rendering
- high quality
- lighting conditions
- multi view
- reflectance model
- calibrated images
- spherical harmonics
- subsurface scattering
- surface properties
- spatially varying
- stereo reconstruction
- stereo vision
- video sequences
- computer vision