A virtual reality platform to evaluate the effects of supernumerary limbs' appearance.
Ziyi JiangYanpei HuangJonathan EdenEkaterina IvanovaXiaoxiao ChengEtienne BurdetPublished in: EMBC (2023)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- virtual laboratory
- computer graphics
- three dimensional
- computer animation
- multi sensory
- virtual museum
- virtual reality technology
- virtual humans
- human body
- virtual world
- photorealistic
- real time
- interactive virtual
- tangible user interface
- computer generated forces
- collaborative virtual environments
- virtual space
- appearance model
- multi user
- d objects
- data mining