A LEGO Mindstorms NXT approach for teaching at Data Acquisition, Control Systems Engineering and Real-Time Systems undergraduate courses.
Ana Cruz-MartínJuan-Antonio Fernández-MadrigalCipriano GalindoJavier González JiménezC. Stockmans-DaouJosé-Luis Blanco-ClaracoPublished in: Comput. Educ. (2012)
Keyphrases
- data acquisition
- lego mindstorms
- real time systems
- systems engineering
- computer programming
- real time
- programming environment
- programming course
- computer science
- monitoring system
- low cost
- supervisory control
- software engineering
- data processing
- data collection
- computer science curriculum
- knowledge extraction
- high speed
- industrial applications
- data analysis
- undergraduate engineering
- engineering courses
- systems development
- embedded systems
- distributed systems
- requirements engineering
- e learning
- programming language
- knowledge base
- computational biology
- artificial intelligence
- database
- object oriented
- expert systems