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Convex object surface mapping for wide field of view video representation.
Dan Mikami
Daisuke Ochi
Ayumi Matsumoto
Akira Kojima
Published in:
IMMPD@ACM Multimedia (2013)
Keyphrases
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object surface
range data
light source
surface normals
structured light
complex scenes
point cloud
illumination conditions
field of view
specular reflection
spatio temporal
reconstruction method
shape from shading
photometric stereo
computer vision
range images
space time
image data
high quality
three dimensional