Fast Polygonization and Texture Map Extraction from Volumetric Objects Based on Surface Fairing Using a Modified Discrete Laplacian Operator.
Carlos Eduardo Vaisman MunizAnselmo Antunes MontenegroEsteban Walter Gonzalez CluaPublished in: SBGames (2010)
Keyphrases
- laplacian operator
- range data
- texture map
- object surface
- d objects
- specular highlights
- surface properties
- surface reconstruction
- texture mapping
- surface model
- implicit surfaces
- range images
- three dimensional
- surface patches
- structured light
- real objects
- photorealistic
- complex scenes
- d mesh
- viewpoint
- head tracking
- intensity images
- specular reflection
- image data
- stereo reconstruction
- object recognition
- b spline
- edge detector
- anisotropic diffusion
- perspective projection
- natural images
- multi view
- level set
- keypoints
- moving objects