Using physically Based Rendering to Benchmark Structured Light Scanners.
Esdras MedeirosHarish DoraiswamyMatthew BergerCláudio T. SilvaPublished in: Comput. Graph. Forum (2014)
Keyphrases
- structured light
- range data
- global illumination
- computer graphics
- multi projector
- range images
- single image
- object surface
- range sensors
- photometric stereo
- phase shifting
- light source
- d objects
- active stereo
- image data
- d scene
- space time
- subsurface scattering
- high quality
- surface discontinuities
- texture mapping
- image synthesis
- photorealistic
- image processing
- pairwise
- ray tracing
- viewpoint
- object recognition
- color coded