The role of situational interest in game-based learning.
Antti KoskinenJake McMullenHilma HalmeMinna Hannula-SormunenManuel NinausKristian KiiliPublished in: GamiFIN (2022)
Keyphrases
- game based learning
- educational games
- hong kong
- video games
- mobile learning
- game design
- game based learning environment
- learning outcomes
- game playing
- learning environment
- digital game based learning
- virtual world
- online game
- learning process
- technology enhanced learning
- chinese language
- elementary school students
- serious games
- game play
- learning processes
- students learning
- databases
- empirical evidence
- mobile phone
- e learning
- social networks