3D geometry-dependent texture map compression with a hybrid ROI coding.
Bailin YangJianqiu JingXun WangJianwei HanPublished in: Sci. China Inf. Sci. (2014)
Keyphrases
- texture map
- texture mapping
- head tracking
- photorealistic
- roi coding
- surface model
- specular reflection
- coding method
- shape coding
- image compression
- image coding
- lossless coding
- region of interest
- specular highlights
- surface properties
- object surface
- d mesh
- compression ratio
- bit plane
- motion cues
- three dimensional
- compression scheme
- hand held
- computer graphics
- lossless compression
- compression algorithm
- image sequences
- d objects
- human faces
- image based rendering
- surface reconstruction
- coding scheme
- range images
- point cloud
- subband
- natural images
- photometric stereo