Facial aging simulator considering geometry and patch-tiled texture.
Yusuke TazoeHiroaki GoharaAkinobu MaejimaShigeo MorishimaPublished in: SIGGRAPH Posters (2012)
Keyphrases
- age estimation
- facial images
- active shape
- texture information
- geometric features
- estimation accuracy
- gradient orientation
- facial expressions
- human perception
- face images
- geometric structure
- texture features
- surface patches
- texture analysis
- image patches
- realistic rendering
- computer vision and graphics
- three dimensional
- calibrated images
- texture classification
- facial appearance
- face recognition
- fine scale
- facial shape
- surface geometry
- view dependent
- texture images
- texture mapping
- facial feature points
- pose and lighting
- human faces
- facial features
- simulation model
- texture synthesis
- surface reconstruction
- computer vision
- photometric properties
- internal camera parameters
- age related
- surface orientation
- active appearance models
- gabor filters
- image regions
- multi view
- denoising