Foreword to the special section on motion, interaction, and games 2020.
Stephen J. GuyShinjiro SuedaIoannis KaramouzasVictor B. ZordanPublished in: Comput. Graph. (2022)
Keyphrases
- special section
- special issue
- turn taking
- motion analysis
- space time
- motion estimation
- camera motion
- image sequences
- optical flow
- game playing
- motion patterns
- motion model
- motion capture
- user interaction
- human motion
- motion tracking
- award winning
- motion field
- game theory
- cooperative
- motion segmentation
- moving objects
- human computer interaction
- humanoid robot
- nash equilibria
- spatial and temporal
- computer games
- game development
- image motion
- visual perception
- game design
- motion planning
- video games
- motion detection
- motion parameters
- degrees of freedom