Inverse Global Illumination Rendering for Dense Estimation of Surface Reflectance Properties.
Takashi MachidaNaokazu YokoyaHaruo TakemuraPublished in: SCIA (2005)
Keyphrases
- global illumination
- reflectance properties
- light source
- photometric stereo
- object surface
- surface normals
- smooth surfaces
- light transport
- intensity values
- lighting conditions
- ray tracing
- computer graphics
- illumination conditions
- monte carlo
- subsurface scattering
- surface orientation
- surface shape
- real objects
- texture images
- shape recovery
- real scenes
- specular reflection
- structured light
- range data
- viewpoint
- spatially varying
- scene geometry
- spherical harmonics
- object shape
- image formation
- multi view
- surface patches
- image processing
- surface reconstruction
- shape from shading