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Zuozhi Yang
ORCID
Publication Activity (10 Years)
Years Active: 2016-2022
Publications (10 Years): 10
Top Topics
Monte Carlo
Evaluation Function
Real Time Strategy Games
Tree Search Algorithm
Top Venues
AIIDE
AAAI
Computers and Games
KEG@AAAI
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Publications
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Zuozhi Yang
,
Santiago Ontañón
An Experimental Survey on Methods for Integrating Scripts Into Adversarial Search for RTS Games.
IEEE Trans. Games
14 (2) (2022)
Zuozhi Yang
,
Santiago Ontañón
Contextual Combinatorial Bandits in Real-Time Strategy Games.
CoG
(2021)
Zuozhi Yang
,
Santiago Ontañón
Are Strong Policies Also Good Playout Policies? Playout Policy Optimization for RTS Games.
AIIDE
(2020)
Zuozhi Yang
,
Santiago Ontañón
Bandit-Based Policy Optimization for Monte Carlo Tree Search in RTS Games.
AIIDE Workshops
(2020)
Zuozhi Yang
,
Santiago Ontañón
Extracting Policies from Replays to Improve MCTS in Real Time Strategy Games.
KEG@AAAI
(2019)
Zuozhi Yang
,
Santiago Ontañón
Guiding Monte Carlo Tree Search by Scripts in Real-Time Strategy Games.
AIIDE
(2019)
Zuozhi Yang
,
Santiago Ontañón
Learning Map-Independent Evaluation Functions for Real-Time Strategy Games.
CIG
(2018)
Zuozhi Yang
,
Todd W. Neller
A Monte Carlo Localization Assignment Using a Neato Vacuum with ROS.
AAAI
(2017)
Todd W. Neller
,
Colin M. Messinger
,
Zuozhi Yang
Learning and Using Hand Abstraction Values for Parameterized Poker Squares.
AAAI
(2016)
Todd W. Neller
,
Zuozhi Yang
,
Colin M. Messinger
,
Calin Anton
,
Karo Castro-Wunsch
,
William Maga
,
Steven Bogaerts
,
Robert Arrington
,
Clay Langley
Monte Carlo Approaches to Parameterized Poker Squares.
Computers and Games
(2016)