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Raffaello Brondi
Publication Activity (10 Years)
Years Active: 2012-2021
Publications (10 Years): 11
Top Topics
Augmented Reality
Natural Interaction
User Engagement
Educational Tools
Top Venues
AVR (2)
VS-GAMES
VRST
ISMAR
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Publications
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Luca Ascari
,
Anna Marchenkova
,
Andréa Bellotti
,
Stefano Lai
,
Lucia Moro
,
Konstantin Koshmak
,
Alice Mantoan
,
Michele Barsotti
,
Raffaello Brondi
,
Giovanni Avveduto
,
Davide Sechi
,
Alberto Compagno
,
Pietro Avanzini
,
Jonas Ambeck-Madsen
,
Giovanni Vecchiato
Validation of a Novel Wearable Multistream Data Acquisition and Analysis System for Ergonomic Studies.
Sensors
21 (24) (2021)
Andrea Valenti
,
Michele Barsotti
,
Raffaello Brondi
,
Davide Bacciu
,
Luca Ascari
ROS-Neuro Integration of Deep Convolutional Autoencoders for EEG Signal Compression in Real-time BCIs.
SMC
(2020)
Andrea Valenti
,
Michele Barsotti
,
Raffaello Brondi
,
Davide Bacciu
,
Luca Ascari
ROS-Neuro Integration of Deep Convolutional Autoencoders for EEG Signal Compression in Real-time BCIs.
CoRR
(2020)
Claudia Faita
,
Raffaello Brondi
,
Camilla Tanca
,
Marcello Carrozzino
,
Massimo Bergamasco
Natural User Interface to Assess Social Skills in Autistic Population.
AVR (2)
(2017)
Marcello Carrozzino
,
Cristian Lorenzini
,
Mihai Duguleana
,
Chiara Evangelista
,
Raffaello Brondi
,
Franco Tecchia
,
Massimo Bergamasco
An Immersive VR Experience to Learn the Craft of Printmaking.
AVR (2)
(2016)
Raffaello Brondi
,
Marcello Carrozzino
,
Cristian Lorenzini
,
Franco Tecchia
Using Mixed Reality and Natural interaction in Cultural Heritage Applications.
Informatica (Slovenia)
40 (3) (2016)
Mihai Duguleana
,
Raffaello Brondi
,
Florin Girbacia
,
Cristian-Cezar Postelnicu
,
Octavian Mihai Machidon
,
Marcello Carrozzino
Time-Travelling with Mobile Augmented Reality: A Case Study on the Piazza dei Miracoli.
EuroMed (1)
(2016)
Raffaello Brondi
,
Giovanni Avveduto
,
Leila Alem
,
Claudia Faita
,
Marcello Carrozzino
,
Franco Tecchia
,
Y. Pisan
,
Massimo Bergamasco
Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction.
VRST
(2015)
Raffaello Brondi
,
Giovanni Avveduto
,
Marcello Carrozzino
,
Franco Tecchia
,
Leila Alem
,
Massimo Bergamasco
Immersive Technologies and Natural Interaction to Improve Serious Games Engagement.
GALA
(2015)
Raffaello Brondi
,
Leila Alem
,
Giovanni Avveduto
,
Claudia Faita
,
Marcello Carrozzino
,
Franco Tecchia
,
Massimo Bergamasco
Evaluating the Impact of Highly Immersive Technologies and Natural Interaction on Player Engagement and Flow Experience in Games.
ICEC
(2015)
Raffaello Brondi
,
Marcello Carrozzino
ARTworks: An Augmented Reality Interface as an Aid for Restoration Professionals.
AVR
(2015)
Raffaello Brondi
,
Marcello Carrozzino
Fostering Collaboration among Restoration Professionals Using Augmented Reality.
WETICE
(2014)
Franco Tecchia
,
Giovanni Avveduto
,
Raffaello Brondi
,
Marcello Carrozzino
,
Massimo Bergamasco
,
Leila Alem
I'm in VR!: using your own hands in a fully immersive MR system.
VRST
(2014)
Cristian Lorenzini
,
Raffaello Brondi
,
Marcello Carrozzino
,
Michele Nistico
,
Chiara Evangelista
,
Franco Tecchia
LawVille: A Collaborative Serious Game for Citizenship Education.
VS-GAMES
(2014)
Franco Tecchia
,
Giovanni Avveduto
,
Marcello Carrozzino
,
Raffaello Brondi
,
Massimo Bergamasco
,
Leila Alem
Interacting with your own hands in a fully immersive MR system.
ISMAR
(2014)
Raffaello Brondi
,
Massimo Satler
,
Carlo Alberto Avizzano
,
Paolo Tripicchio
A Multimodal Learning System for Handwriting Movements.
Intelligent Environments
(2014)
Marcello Carrozzino
,
Chiara Evangelista
,
Raffaello Brondi
,
Cristian Lorenzini
,
Massimo Bergamasco
Social Networks and Web-based Serious Games as Novel Educational Tools.
VS-GAMES
(2012)